| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_OZONE_IMAGE_BACKING_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_OZONE_IMAGE_BACKING_H_ |
| |
| #include <dawn/webgpu_cpp.h> |
| |
| #include <memory> |
| |
| #include "base/containers/flat_map.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "build/build_config.h" |
| #include "gpu/command_buffer/common/mailbox.h" |
| #include "gpu/command_buffer/service/memory_tracking.h" |
| #include "gpu/command_buffer/service/shared_context_state.h" |
| #include "gpu/command_buffer/service/shared_image/shared_image_backing.h" |
| #include "gpu/command_buffer/service/shared_image/shared_image_manager.h" |
| #include "gpu/command_buffer/service/shared_image/shared_image_representation.h" |
| #include "gpu/config/gpu_driver_bug_workarounds.h" |
| #include "gpu/gpu_gles2_export.h" |
| #include "ui/gfx/buffer_types.h" |
| #include "ui/gfx/color_space.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/gpu_fence.h" |
| #include "ui/gfx/gpu_fence_handle.h" |
| #include "ui/gfx/native_pixmap.h" |
| #include "ui/gl/buildflags.h" |
| #include "ui/gl/gl_context.h" |
| |
| namespace gpu { |
| class OzoneImageGLTexturesHolder; |
| class VaapiDependencies; |
| |
| // Implementation of SharedImageBacking that uses a NativePixmap created via |
| // an Ozone surface factory. The memory associated with the pixmap can be |
| // aliased by both GL and Vulkan for use in rendering or compositing. |
| class GPU_GLES2_EXPORT OzoneImageBacking final |
| : public ClearTrackingSharedImageBacking, |
| public gl::GLContext::GLContextObserver { |
| public: |
| OzoneImageBacking( |
| const Mailbox& mailbox, |
| viz::SharedImageFormat format, |
| gfx::BufferPlane plane, |
| const gfx::Size& size, |
| const gfx::ColorSpace& color_space, |
| GrSurfaceOrigin surface_origin, |
| SkAlphaType alpha_type, |
| uint32_t usage, |
| std::string debug_label, |
| scoped_refptr<SharedContextState> context_state, |
| scoped_refptr<gfx::NativePixmap> pixmap, |
| const GpuDriverBugWorkarounds& workarounds, |
| std::optional<gfx::BufferUsage> buffer_usage = std::nullopt); |
| |
| OzoneImageBacking(const OzoneImageBacking&) = delete; |
| OzoneImageBacking& operator=(const OzoneImageBacking&) = delete; |
| |
| ~OzoneImageBacking() override; |
| |
| // gpu::SharedImageBacking: |
| SharedImageBackingType GetType() const override; |
| void Update(std::unique_ptr<gfx::GpuFence> in_fence) override; |
| bool UploadFromMemory(const std::vector<SkPixmap>& pixmaps) override; |
| scoped_refptr<gfx::NativePixmap> GetNativePixmap() override; |
| gfx::GpuMemoryBufferHandle GetGpuMemoryBufferHandle() override; |
| bool IsImportedFromExo() override; |
| |
| enum class AccessStream { kGL, kVulkan, kWebGPU, kOverlay, kLast }; |
| |
| protected: |
| std::unique_ptr<DawnImageRepresentation> ProduceDawn( |
| SharedImageManager* manager, |
| MemoryTypeTracker* tracker, |
| const wgpu::Device& device, |
| wgpu::BackendType backend_type, |
| std::vector<wgpu::TextureFormat> view_formats, |
| scoped_refptr<SharedContextState> context_state) override; |
| std::unique_ptr<SkiaGraphiteImageRepresentation> ProduceSkiaGraphite( |
| SharedImageManager* manager, |
| MemoryTypeTracker* tracker, |
| scoped_refptr<SharedContextState> context_state) override; |
| std::unique_ptr<GLTexturePassthroughImageRepresentation> |
| ProduceGLTexturePassthrough(SharedImageManager* manager, |
| MemoryTypeTracker* tracker) override; |
| std::unique_ptr<SkiaGaneshImageRepresentation> ProduceSkiaGanesh( |
| SharedImageManager* manager, |
| MemoryTypeTracker* tracker, |
| scoped_refptr<SharedContextState> context_state) override; |
| std::unique_ptr<OverlayImageRepresentation> ProduceOverlay( |
| SharedImageManager* manager, |
| MemoryTypeTracker* tracker) override; |
| std::unique_ptr<VaapiImageRepresentation> ProduceVASurface( |
| SharedImageManager* manager, |
| MemoryTypeTracker* tracker, |
| VaapiDependenciesFactory* dep_factory) override; |
| |
| #if BUILDFLAG(ENABLE_VULKAN) |
| std::unique_ptr<VulkanImageRepresentation> ProduceVulkan( |
| SharedImageManager* manager, |
| MemoryTypeTracker* tracker, |
| gpu::VulkanDeviceQueue* vulkan_device_queue, |
| gpu::VulkanImplementation& vulkan_impl) override; |
| #endif |
| |
| private: |
| friend class GLTexturePassthroughOzoneImageRepresentation; |
| friend class DawnOzoneImageRepresentation; |
| friend class SkiaVkOzoneImageRepresentation; |
| friend class VulkanOzoneImageRepresentation; |
| class VaapiOzoneImageRepresentation; |
| class OverlayOzoneImageRepresentation; |
| |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| UsesCacheForTextureHolders); |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| UsesCacheForTextureHolders2); |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| MarksContextLostOnContextLost); |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| MarksContextLostOnContextLost2); |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| RemovesTextureHoldersOnContextDestroy); |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| FindsCompatibleContextAndReusesTexture); |
| FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest, |
| CorrectlyDestroysAndMarksContextLost); |
| |
| bool VaSync(); |
| |
| void FlushAndSubmitIfNecessary( |
| std::vector<GrBackendSemaphore> signal_semaphores, |
| SharedContextState* const shared_context_state); |
| |
| bool BeginAccess(bool readonly, |
| AccessStream access_stream, |
| std::vector<gfx::GpuFenceHandle>* fences, |
| bool& need_end_fence); |
| void EndAccess(bool readonly, |
| AccessStream access_stream, |
| gfx::GpuFenceHandle fence); |
| |
| scoped_refptr<OzoneImageGLTexturesHolder> RetainGLTexturePerContextCache(); |
| |
| // gl::GLContext::GLContextObserver: |
| void OnGLContextLost(gl::GLContext* context) override; |
| void OnGLContextWillDestroy(gl::GLContext* context) override; |
| |
| void OnGLContextLostOrDestroy(gl::GLContext* context, bool mark_context_lost); |
| |
| // Returns a GpuMemoryBufferHandle for a single plane of the backing pixmap. |
| gfx::GpuMemoryBufferHandle GetSinglePlaneGpuMemoryBufferHandle( |
| uint32_t index); |
| |
| void DestroyTexturesOnContext(OzoneImageGLTexturesHolder* holder, |
| gl::GLContext* context); |
| |
| #if BUILDFLAG(USE_DAWN) |
| bool UploadFromMemoryGraphite(const std::vector<SkPixmap>& pixmaps); |
| #endif // BUILDFLAG(USE_DAWN) |
| |
| // Indicates if this backing produced a VASurface that may have pending work. |
| bool has_pending_va_writes_ = false; |
| std::unique_ptr<VaapiDependencies> vaapi_deps_; |
| gfx::BufferPlane plane_; |
| uint32_t reads_in_progress_ = 0; |
| bool is_write_in_progress_ = false; |
| int write_streams_count_; |
| |
| scoped_refptr<gfx::NativePixmap> pixmap_; |
| // Per-context texture holders that are cached to reduce the number of |
| // allocations/deallocations of textures and their EGLImages. That's |
| // especially handy for raster tasks as there can be tens of tasks resulting |
| // in creation and destruction of EGLImages, which is costly. |
| std::map<gl::GLContext*, scoped_refptr<OzoneImageGLTexturesHolder>> |
| per_context_cached_textures_holders_; |
| |
| // Write fence that is external and does not do Begin/EndAccess (eg. exo) |
| gfx::GpuFenceHandle external_write_fence_; |
| gfx::GpuFenceHandle write_fence_; |
| base::flat_map<AccessStream, gfx::GpuFenceHandle> read_fences_; |
| AccessStream last_write_stream_; |
| scoped_refptr<SharedContextState> context_state_; |
| const GpuDriverBugWorkarounds workarounds_; |
| const bool imported_from_exo_ = false; |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_OZONE_IMAGE_BACKING_H_ |