| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_IPC_COMMON_GPU_MEMORY_BUFFER_IMPL_DXGI_H_ |
| #define GPU_IPC_COMMON_GPU_MEMORY_BUFFER_IMPL_DXGI_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <optional> |
| |
| #include "base/containers/span.h" |
| #include "base/functional/callback.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/raw_span.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/memory/unsafe_shared_memory_pool.h" |
| #include "base/memory/unsafe_shared_memory_region.h" |
| #include "base/unguessable_token.h" |
| #include "base/win/scoped_handle.h" |
| #include "gpu/ipc/common/gpu_ipc_common_export.h" |
| #include "gpu/ipc/common/gpu_memory_buffer_impl.h" |
| #include "ui/gfx/color_space.h" |
| |
| namespace gpu { |
| |
| class ClientSharedImage; |
| |
| // Implementation of GPU memory buffer based on dxgi textures. |
| class GPU_IPC_COMMON_EXPORT GpuMemoryBufferImplDXGI |
| : public GpuMemoryBufferImpl { |
| public: |
| GpuMemoryBufferImplDXGI(const GpuMemoryBufferImplDXGI&) = delete; |
| GpuMemoryBufferImplDXGI& operator=(const GpuMemoryBufferImplDXGI&) = delete; |
| |
| ~GpuMemoryBufferImplDXGI() override; |
| |
| static constexpr gfx::GpuMemoryBufferType kBufferType = |
| gfx::DXGI_SHARED_HANDLE; |
| |
| static std::unique_ptr<GpuMemoryBufferImplDXGI> CreateFromHandleForTesting( |
| gfx::GpuMemoryBufferHandle handle, |
| const gfx::Size& size, |
| gfx::BufferFormat format) { |
| return CreateFromHandle(std::move(handle), size, format); |
| } |
| |
| static base::OnceClosure AllocateForTesting( |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| gfx::GpuMemoryBufferHandle* handle); |
| |
| bool Map() override; |
| void MapAsync(base::OnceCallback<void(bool)> result_cb) override; |
| bool AsyncMappingIsNonBlocking() const override; |
| void* memory(size_t plane) override; |
| void Unmap() override; |
| int stride(size_t plane) const override; |
| gfx::GpuMemoryBufferType GetType() const override; |
| gfx::GpuMemoryBufferHandle CloneHandle() const override; |
| |
| // This method allows clients to explicitly specify that it wants to use the |
| // |premapped_memory_| which is internally created by this class from the GMB |
| // handle shared memory |region_| instead of client providing it. |
| // This method is also used when the clients wants to specify that it no |
| // longer should be using the pre mapped memory. |
| // Windows media capture code will need to use this api in order to transition |
| // to MappableSI. It is currently not used until the media capture code is |
| // converted to MappableSI. |
| void SetUsePreMappedMemory(bool use_premapped_memory) override; |
| |
| gfx::GpuMemoryBufferHandle CloneHandleWithRegion( |
| base::UnsafeSharedMemoryRegion region) const; |
| |
| HANDLE GetHandle() const; |
| const gfx::DXGIHandleToken& GetToken() const; |
| |
| private: |
| friend ClientSharedImage; |
| |
| static std::unique_ptr<GpuMemoryBufferImplDXGI> CreateFromHandle( |
| gfx::GpuMemoryBufferHandle handle, |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| CopyNativeBufferToShMemCallback copy_native_buffer_to_shmem_callback = |
| CopyNativeBufferToShMemCallback(), |
| scoped_refptr<base::UnsafeSharedMemoryPool> pool = nullptr); |
| |
| GpuMemoryBufferImplDXGI( |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::DXGIHandle dxgi_handle, |
| CopyNativeBufferToShMemCallback copy_native_buffer_to_shmem_callback, |
| scoped_refptr<base::UnsafeSharedMemoryPool> pool); |
| |
| // Returns callback for reporting early result. |
| // `DoMapAsync` can't invoke it directly as it holds a mapping lock. |
| std::optional<base::OnceCallback<void(void)>> DoMapAsync( |
| base::OnceCallback<void(bool)>); |
| void CheckAsyncMapResult(bool result); |
| |
| // This is currently always set to false until media capture code is converted |
| // to use MappableSI. |
| bool use_premapped_memory_ = false; |
| |
| // The DXGIHandle's |region_| is not used currently. It will be eventually be |
| // used to pre-map the |region_| internally in this class instead of clients |
| // doing the pre-map. |
| gfx::DXGIHandle dxgi_handle_; |
| |
| // It is created when |region_| is mapped via Map(). It is to keep the |
| // |premapped_memory_| alive till its being used. Destroying this makes the |
| // |premapped_memory_| invalid in cases where |premapped_memory_| is created |
| // from it. |
| base::WritableSharedMemoryMapping region_mapping_; |
| |
| CopyNativeBufferToShMemCallback copy_native_buffer_to_shmem_callback_; |
| |
| std::vector<base::OnceCallback<void(bool)>> map_callbacks_ |
| GUARDED_BY(map_lock_); |
| |
| // Used to create and store shared memory for data, copied via request to |
| // gpu process. |
| scoped_refptr<base::UnsafeSharedMemoryPool> shared_memory_pool_; |
| std::unique_ptr<base::UnsafeSharedMemoryPool::Handle> shared_memory_handle_; |
| |
| // When |use_premapped_memory_| is false, the caller(which is the video |
| // capturer in the render process) maps a memory region and |
| // |premapped_memory_| is a view of that region owned by the caller. |
| // When |use_premapped_memory_| is true, caller provides |region_| which is a |
| // handle to a memory region. This region is mapped via |region_|.Map() |
| // which maps the memory region and returns the handle called |
| // |region_mapping_| to that mapping. |premapped_memory_| is now the view of |
| // |region_mapping_| in this case. |
| base::raw_span<uint8_t> premapped_memory_; |
| bool async_mapping_in_progress_ GUARDED_BY(map_lock_) = false; |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_IPC_COMMON_GPU_MEMORY_BUFFER_IMPL_DXGI_H_ |