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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/390223051): Remove C-library calls to fix the errors.
#pragma allow_unsafe_libc_calls
#endif
#include "base/sync_socket.h"
#include <stddef.h>
#include <stdio.h>
#include <array>
#include <memory>
#include <sstream>
#include <string>
#include "base/containers/span.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/memory/raw_ptr.h"
#include "base/run_loop.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread.h"
#include "base/types/fixed_array.h"
#include "build/build_config.h"
#include "ipc/ipc_test_base.h"
#include "testing/gtest/include/gtest/gtest.h"
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
#include "base/file_descriptor_posix.h"
#endif
// IPC messages for testing ----------------------------------------------------
#define IPC_MESSAGE_IMPL
#include "ipc/ipc_message_macros.h"
#include "ipc/ipc_message_start.h"
#define IPC_MESSAGE_START TestMsgStart
// Message class to pass a base::SyncSocket::Handle to another process. This
// is not as easy as it sounds, because of the differences in transferring
// Windows HANDLEs versus posix file descriptors.
#if BUILDFLAG(IS_WIN)
IPC_MESSAGE_CONTROL1(MsgClassSetHandle, base::SyncSocket::Handle)
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
IPC_MESSAGE_CONTROL1(MsgClassSetHandle, base::FileDescriptor)
#endif
// Message class to pass a response to the server.
IPC_MESSAGE_CONTROL1(MsgClassResponse, std::string)
// Message class to tell the server to shut down.
IPC_MESSAGE_CONTROL0(MsgClassShutdown)
// -----------------------------------------------------------------------------
namespace {
const char kHelloString[] = "Hello, SyncSocket Client";
const size_t kHelloStringLength = std::size(kHelloString);
using SyncSocketTest = IPCChannelMojoTestBase;
// A blocking read operation that will block the thread until it receives
// |buffer|'s length bytes of packets or Shutdown() is called on another thread.
static void BlockingRead(base::SyncSocket* socket,
base::span<uint8_t> buffer,
size_t* received) {
// Notify the parent thread that we're up and running.
socket->Send(base::as_byte_span(kHelloString));
*received = socket->Receive(buffer);
}
// Tests that we can safely end a blocking Receive operation on one thread
// from another thread by disconnecting (but not closing) the socket.
TEST_F(SyncSocketTest, DisconnectTest) {
std::array<base::CancelableSyncSocket, 2> pair;
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
base::Thread worker("BlockingThread");
worker.Start();
// Try to do a blocking read from one of the sockets on the worker thread.
char buf[0xff];
size_t received = 1U; // Initialize to an unexpected value.
worker.task_runner()->PostTask(
FROM_HERE, base::BindOnce(&BlockingRead, &pair[0],
base::as_writable_byte_span(buf), &received));
// Wait for the worker thread to say hello.
char hello[kHelloStringLength] = {};
pair[1].Receive(base::as_writable_byte_span(hello));
EXPECT_EQ(strcmp(hello, kHelloString), 0);
// Give the worker a chance to start Receive().
base::PlatformThread::YieldCurrentThread();
// Now shut down the socket that the thread is issuing a blocking read on
// which should cause Receive to return with an error.
pair[0].Shutdown();
worker.Stop();
EXPECT_EQ(0U, received);
}
// Tests that read is a blocking operation.
TEST_F(SyncSocketTest, BlockingReceiveTest) {
std::array<base::CancelableSyncSocket, 2> pair;
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
base::Thread worker("BlockingThread");
worker.Start();
// Try to do a blocking read from one of the sockets on the worker thread.
char buf[kHelloStringLength] = {};
size_t received = 1U; // Initialize to an unexpected value.
worker.task_runner()->PostTask(
FROM_HERE, base::BindOnce(&BlockingRead, &pair[0],
base::as_writable_byte_span(buf), &received));
// Wait for the worker thread to say hello.
char hello[kHelloStringLength] = {};
pair[1].Receive(base::as_writable_byte_span(hello));
EXPECT_EQ(0, strcmp(hello, kHelloString));
// Give the worker a chance to start Receive().
base::PlatformThread::YieldCurrentThread();
// Send a message to the socket on the blocking thead, it should free the
// socket from Receive().
auto bytes_to_send = base::as_byte_span(kHelloString);
pair[1].Send(bytes_to_send);
worker.Stop();
// Verify the socket has received the message.
EXPECT_TRUE(strcmp(buf, kHelloString) == 0);
EXPECT_EQ(received, bytes_to_send.size());
}
// Tests that the write operation is non-blocking and returns immediately
// when there is insufficient space in the socket's buffer.
TEST_F(SyncSocketTest, NonBlockingWriteTest) {
std::array<base::CancelableSyncSocket, 2> pair;
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
// Fill up the buffer for one of the socket, Send() should not block the
// thread even when the buffer is full.
auto bytes_to_send = base::as_byte_span(kHelloString);
while (pair[0].Send(bytes_to_send) != 0) {
}
// Data should be avialble on another socket.
size_t bytes_in_buffer = pair[1].Peek();
EXPECT_NE(bytes_in_buffer, 0U);
// No more data can be written to the buffer since socket has been full,
// verify that the amount of avialble data on another socket is unchanged.
EXPECT_EQ(pair[0].Send(bytes_to_send), 0U);
EXPECT_EQ(bytes_in_buffer, pair[1].Peek());
// Read from another socket to free some space for a new write.
char hello[kHelloStringLength] = {};
pair[1].Receive(base::as_writable_byte_span(hello));
// Should be able to write more data to the buffer now.
EXPECT_EQ(pair[0].Send(bytes_to_send), bytes_to_send.size());
}
} // namespace