| /* |
| * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SCROLL_SCROLLABLE_AREA_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_SCROLL_SCROLLABLE_AREA_H_ |
| |
| #include <set> |
| |
| #include "base/functional/callback_helpers.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/notreached.h" |
| #include "cc/input/scroll_snap_data.h" |
| #include "cc/input/snap_selection_strategy.h" |
| #include "cc/paint/element_id.h" |
| #include "third_party/blink/public/common/input/web_gesture_device.h" |
| #include "third_party/blink/public/mojom/frame/color_scheme.mojom-blink-forward.h" |
| #include "third_party/blink/public/mojom/scroll/scroll_into_view_params.mojom-blink-forward.h" |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/core/layout/geometry/physical_rect.h" |
| #include "third_party/blink/renderer/core/loader/history_item.h" |
| #include "third_party/blink/renderer/core/scroll/scroll_start_targets.h" |
| #include "third_party/blink/renderer/core/scroll/scrollbar.h" |
| #include "third_party/blink/renderer/core/style/scroll_start_data.h" |
| #include "third_party/blink/renderer/platform/graphics/compositor_element_id.h" |
| #include "third_party/blink/renderer/platform/graphics/overlay_scrollbar_clip_behavior.h" |
| #include "third_party/blink/renderer/platform/heap/disallow_new_wrapper.h" |
| #include "third_party/blink/renderer/platform/heap/garbage_collected.h" |
| #include "third_party/blink/renderer/platform/heap/prefinalizer.h" |
| #include "third_party/blink/renderer/platform/runtime_enabled_features.h" |
| #include "third_party/blink/renderer/platform/timer.h" |
| #include "third_party/blink/renderer/platform/wtf/math_extras.h" |
| #include "third_party/blink/renderer/platform/wtf/vector.h" |
| #include "ui/gfx/geometry/quad_f.h" |
| |
| namespace base { |
| class SingleThreadTaskRunner; |
| } |
| |
| namespace cc { |
| class AnimationHost; |
| class AnimationTimeline; |
| class Layer; |
| } // namespace cc |
| |
| namespace ui { |
| class ColorProvider; |
| } // namespace ui |
| |
| namespace blink { |
| class ChromeClient; |
| class Document; |
| class LayoutBox; |
| class LayoutObject; |
| class LocalFrame; |
| class MacScrollbarAnimator; |
| class Node; |
| class PaintLayer; |
| class ProgrammaticScrollAnimator; |
| class ScrollAnchor; |
| class ScrollAnimatorBase; |
| struct SerializedAnchor; |
| class SmoothScrollSequencer; |
| |
| using MainThreadScrollingReasons = uint32_t; |
| |
| enum IncludeScrollbarsInRect { |
| kExcludeScrollbars, |
| kIncludeScrollbars, |
| }; |
| |
| class CORE_EXPORT ScrollableArea : public GarbageCollectedMixin { |
| USING_PRE_FINALIZER(ScrollableArea, Dispose); |
| |
| public: |
| // This enum indicates whether a scroll animation was |
| // interrupted by another scroll animation. We use this to decide |
| // whether or not to fire scrollend. |
| enum class ScrollCompletionMode { |
| kFinished, |
| kInterruptedByScroll, |
| kZeroDelta |
| }; |
| using ScrollCallback = |
| base::OnceCallback<void(ScrollableArea::ScrollCompletionMode)>; |
| |
| ScrollableArea(const ScrollableArea&) = delete; |
| ScrollableArea& operator=(const ScrollableArea&) = delete; |
| |
| static int PixelsPerLineStep(LocalFrame*); |
| static float MinFractionToStepWhenPaging(); |
| int MaxOverlapBetweenPages() const; |
| |
| // Returns the amount of delta, in |granularity| units, for a direction-based |
| // (i.e. keyboard or scrollbar arrow) scroll. |
| static float DirectionBasedScrollDelta(ui::ScrollGranularity granularity); |
| |
| // Convert a non-finite scroll value (Infinity, -Infinity, NaN) to 0 as |
| // per https://drafts.csswg.org/cssom-view/#normalize-non-finite-values. |
| static float NormalizeNonFiniteScroll(float value) { |
| return std::isfinite(value) ? value : 0.0; |
| } |
| |
| virtual ChromeClient* GetChromeClient() const { return nullptr; } |
| |
| // Used to scale a length in dip units into a length in layout/paint units. |
| virtual float ScaleFromDIP() const; |
| |
| virtual SmoothScrollSequencer* GetSmoothScrollSequencer() const { |
| return nullptr; |
| } |
| |
| virtual ScrollResult UserScroll(ui::ScrollGranularity, |
| const ScrollOffset&, |
| ScrollCallback on_finish); |
| |
| virtual bool SetScrollOffset(const ScrollOffset&, |
| mojom::blink::ScrollType, |
| mojom::blink::ScrollBehavior, |
| ScrollCallback on_finish); |
| virtual bool SetScrollOffset( |
| const ScrollOffset&, |
| mojom::blink::ScrollType, |
| mojom::blink::ScrollBehavior = mojom::blink::ScrollBehavior::kInstant); |
| void ScrollBy( |
| const ScrollOffset&, |
| mojom::blink::ScrollType, |
| mojom::blink::ScrollBehavior = mojom::blink::ScrollBehavior::kInstant); |
| |
| virtual void SetPendingHistoryRestoreScrollOffset( |
| const HistoryItem::ViewState& view_state, |
| bool should_restore_scroll) {} |
| virtual void ApplyPendingHistoryRestoreScrollOffset() {} |
| |
| virtual bool HasPendingHistoryRestoreScrollOffset() { return false; } |
| |
| // Scrolls the area so that the given rect, given in absolute coordinates, |
| // such that it's visible in the area. Returns the new location of the input |
| // rect in absolute coordinates. |
| virtual PhysicalRect ScrollIntoView( |
| const PhysicalRect&, |
| const PhysicalBoxStrut& scroll_margin, |
| const mojom::blink::ScrollIntoViewParamsPtr&); |
| |
| static bool ScrollBehaviorFromString(const String&, |
| mojom::blink::ScrollBehavior&); |
| |
| // Register a callback that will be invoked when the next scroll completes - |
| // this includes the scroll animation time. |
| void RegisterScrollCompleteCallback(ScrollCallback callback); |
| void RunScrollCompleteCallbacks(ScrollCompletionMode); |
| |
| void ContentAreaWillPaint() const; |
| void MouseEnteredContentArea() const; |
| void MouseExitedContentArea() const; |
| void MouseMovedInContentArea() const; |
| void MouseEnteredScrollbar(Scrollbar&); |
| void MouseExitedScrollbar(Scrollbar&); |
| void MouseCapturedScrollbar(); |
| void MouseReleasedScrollbar(); |
| |
| virtual const cc::SnapContainerData* GetSnapContainerData() const { |
| return nullptr; |
| } |
| virtual void SetSnapContainerData(std::optional<cc::SnapContainerData>) {} |
| virtual bool SetTargetSnapAreaElementIds(cc::TargetSnapAreaElementIds) { |
| return false; |
| } |
| virtual bool SnapContainerDataNeedsUpdate() const { return false; } |
| virtual void SetSnapContainerDataNeedsUpdate(bool) {} |
| void SnapAfterScrollbarScrolling(ScrollbarOrientation); |
| |
| // SnapAtCurrentPosition(), SnapForEndPosition(), SnapForDirection(), and |
| // SnapForEndAndDirection() return true if snapping was performed, and false |
| // otherwise. Note that this does not necessarily mean that any scrolling was |
| // performed as a result e.g., if we are already at the snap point. |
| // The scroll callback parameter is used to set the hover state dirty and |
| // send a scroll end event when the scroll ends without snap or the snap |
| // point is the same as the scroll position. |
| // |
| // SnapAtCurrentPosition() calls SnapForEndPosition() with the current |
| // scroll position. |
| bool SnapAtCurrentPosition( |
| bool scrolled_x, |
| bool scrolled_y, |
| base::ScopedClosureRunner on_finish = base::ScopedClosureRunner()); |
| bool SnapForEndPosition( |
| const gfx::PointF& end_position, |
| bool scrolled_x, |
| bool scrolled_y, |
| base::ScopedClosureRunner on_finish = base::ScopedClosureRunner()); |
| bool SnapForDirection( |
| const ScrollOffset& delta, |
| base::ScopedClosureRunner on_finish = base::ScopedClosureRunner()); |
| bool SnapForEndAndDirection(const ScrollOffset& delta); |
| void SnapAfterLayout(); |
| |
| // Tries to find a target snap position. If found, returns the target position |
| // and updates the last target snap area element id for the snap container's |
| // data. If not found, then clears the last target snap area element id. |
| // |
| // NOTE: If a target position is found, then it is expected that this position |
| // will be scrolled to. |
| virtual std::optional<gfx::PointF> GetSnapPositionAndSetTarget( |
| const cc::SnapSelectionStrategy& strategy) { |
| return std::nullopt; |
| } |
| |
| virtual void DidAddScrollbar(Scrollbar&, ScrollbarOrientation); |
| virtual void WillRemoveScrollbar(Scrollbar&, ScrollbarOrientation); |
| |
| // Called when this ScrollableArea becomes or unbecomes the global root |
| // scroller. |
| virtual void DidChangeGlobalRootScroller() {} |
| |
| virtual void ContentsResized(); |
| |
| // This is for platform overlay scrollbars only, doesn't include |
| // overflow:overlay scrollbars. Probably this should be renamed to |
| // HasPlatformOverlayScrollbars() but we don't bother it because |
| // overflow:overlay might be deprecated soon. |
| bool HasOverlayScrollbars() const; |
| void SetScrollbarOverlayColorTheme(ScrollbarOverlayColorTheme); |
| void RecalculateScrollbarOverlayColorTheme(); |
| ScrollbarOverlayColorTheme GetScrollbarOverlayColorTheme() const { |
| return static_cast<ScrollbarOverlayColorTheme>( |
| scrollbar_overlay_color_theme_); |
| } |
| |
| // Returns the color provider for this scrollbar. |
| const ui::ColorProvider* GetColorProvider(mojom::blink::ColorScheme) const; |
| |
| // Returns the forced colors state for this scrollbar. |
| bool InForcedColorsMode() const; |
| |
| // This getter will create a MacScrollAnimator if it doesn't already exist, |
| // only on MacOS. |
| MacScrollbarAnimator* GetMacScrollbarAnimator() const; |
| |
| // This getter will create a ScrollAnimatorBase if it doesn't already exist. |
| ScrollAnimatorBase& GetScrollAnimator() const; |
| |
| // This getter will return null if the ScrollAnimatorBase hasn't been created |
| // yet. |
| ScrollAnimatorBase* ExistingScrollAnimator() const { |
| return scroll_animator_.Get(); |
| } |
| |
| ProgrammaticScrollAnimator& GetProgrammaticScrollAnimator() const; |
| ProgrammaticScrollAnimator* ExistingProgrammaticScrollAnimator() const { |
| return programmatic_scroll_animator_.Get(); |
| } |
| |
| virtual cc::AnimationHost* GetCompositorAnimationHost() const { |
| return nullptr; |
| } |
| virtual cc::AnimationTimeline* GetCompositorAnimationTimeline() const { |
| return nullptr; |
| } |
| |
| // This is used to determine whether the incoming fractional scroll offset |
| // should be truncated to integer. Current rule is that if |
| // preferCompositingToLCDTextEnabled() is disabled (which is true on low-dpi |
| // device by default) we should do the truncation. The justification is that |
| // non-composited elements using fractional scroll offsets is causing too much |
| // nasty bugs but does not add too benefit on low-dpi devices. |
| // TODO(szager): Now that scroll offsets are floats everywhere, can we get rid |
| // of this? |
| virtual bool ShouldUseIntegerScrollOffset() const { |
| return !RuntimeEnabledFeatures::FractionalScrollOffsetsEnabled(); |
| } |
| |
| virtual bool IsActive() const = 0; |
| // Returns true if the frame this ScrollableArea is attached to is being |
| // throttled for lifecycle updates. In this case it should also not be |
| // painted. |
| virtual bool IsThrottled() const = 0; |
| virtual int ScrollSize(ScrollbarOrientation) const = 0; |
| virtual bool IsScrollCornerVisible() const = 0; |
| virtual gfx::Rect ScrollCornerRect() const = 0; |
| virtual bool HasTickmarks() const { return false; } |
| virtual Vector<gfx::Rect> GetTickmarks() const { return Vector<gfx::Rect>(); } |
| |
| // Note that this function just set the scrollbar itself needs repaint by |
| // blink during paint, but doesn't set the scrollbar parts (thumb or track) |
| // of an accelerated scrollbar needing repaint by the compositor. |
| // Use Scrollbar::SetNeedsPaintInvalidation() instead. |
| void SetScrollbarNeedsPaintInvalidation(ScrollbarOrientation); |
| |
| virtual void SetScrollCornerNeedsPaintInvalidation(); |
| |
| // Set all scrollbars and their parts and the scroll corner needs full paint |
| // invalidation. |
| void SetScrollControlsNeedFullPaintInvalidation(); |
| |
| // Convert points and rects between the scrollbar and its containing |
| // EmbeddedContentView. The client needs to implement these in order to be |
| // aware of layout effects like CSS transforms. |
| virtual gfx::Rect ConvertFromScrollbarToContainingEmbeddedContentView( |
| const Scrollbar& scrollbar, |
| const gfx::Rect& scrollbar_rect) const { |
| gfx::Rect local_rect = scrollbar_rect; |
| local_rect.Offset(scrollbar.Location().OffsetFromOrigin()); |
| return local_rect; |
| } |
| virtual gfx::Point ConvertFromContainingEmbeddedContentViewToScrollbar( |
| const Scrollbar& scrollbar, |
| const gfx::Point& parent_point) const { |
| NOTREACHED(); |
| return parent_point; |
| } |
| virtual gfx::Point ConvertFromScrollbarToContainingEmbeddedContentView( |
| const Scrollbar& scrollbar, |
| const gfx::Point& scrollbar_point) const { |
| NOTREACHED(); |
| return scrollbar_point; |
| } |
| virtual gfx::Point ConvertFromRootFrame( |
| const gfx::Point& point_in_root_frame) const { |
| NOTREACHED(); |
| return point_in_root_frame; |
| } |
| virtual gfx::Point ConvertFromRootFrameToVisualViewport( |
| const gfx::Point& point_in_root_frame) const { |
| NOTREACHED(); |
| return point_in_root_frame; |
| } |
| |
| virtual Scrollbar* HorizontalScrollbar() const { return nullptr; } |
| virtual Scrollbar* VerticalScrollbar() const { return nullptr; } |
| virtual Scrollbar* CreateScrollbar(ScrollbarOrientation) { return nullptr; } |
| Scrollbar* GetScrollbar(ScrollbarOrientation) const; |
| |
| virtual PaintLayer* Layer() const { return nullptr; } |
| |
| // "Scroll offset" is in content-flow-aware coordinates, "Scroll position" is |
| // in physical (i.e., not flow-aware) coordinates. Among ScrollableArea |
| // sub-classes, only PaintLayerScrollableArea has a real distinction between |
| // the two. For a more detailed explanation of ScrollPosition, ScrollOffset, |
| // and ScrollOrigin, see core/layout/README.md. |
| // Note that in Chrome code except for blink renderer, there is no concept of |
| // "scroll origin", and the term "scroll offset" has the same definition as |
| // "scroll position" here. When a "scroll offset" is requested from outside |
| // of blink renderer, we should pass "scroll origin". Similarly, when "scroll |
| // offset" is set from outside of blink renderer, we should set "scroll |
| // position" here. |
| gfx::PointF ScrollPosition() const { |
| return ScrollOffsetToPosition(GetScrollOffset()); |
| } |
| virtual gfx::PointF ScrollOffsetToPosition(const ScrollOffset& offset) const { |
| return gfx::PointAtOffsetFromOrigin(offset); |
| } |
| virtual ScrollOffset ScrollPositionToOffset( |
| const gfx::PointF& position) const { |
| return position.OffsetFromOrigin(); |
| } |
| virtual gfx::Vector2d ScrollOffsetInt() const = 0; |
| virtual ScrollOffset GetScrollOffset() const { |
| return ScrollOffset(ScrollOffsetInt()); |
| } |
| // Returns a floored version of the scroll offset as the web-exposed scroll |
| // offset to ensure web compatibility in DOM APIs. |
| virtual ScrollOffset GetWebExposedScrollOffset() const; |
| virtual gfx::Vector2d MinimumScrollOffsetInt() const = 0; |
| virtual ScrollOffset MinimumScrollOffset() const { |
| return ScrollOffset(MinimumScrollOffsetInt()); |
| } |
| virtual gfx::Vector2d MaximumScrollOffsetInt() const = 0; |
| virtual ScrollOffset MaximumScrollOffset() const { |
| return ScrollOffset(MaximumScrollOffsetInt()); |
| } |
| |
| virtual gfx::Rect VisibleContentRect( |
| IncludeScrollbarsInRect = kExcludeScrollbars) const = 0; |
| virtual int VisibleHeight() const { return VisibleContentRect().height(); } |
| virtual int VisibleWidth() const { return VisibleContentRect().width(); } |
| virtual gfx::Size ContentsSize() const = 0; |
| |
| // scroll snapport is the area of the scrollport that is used as the alignment |
| // container for the scroll snap areas when calculating snap positions. It's |
| // the box's scrollport contracted by its scroll-padding. |
| // https://drafts.csswg.org/css-scroll-snap-1/#scroll-padding |
| virtual PhysicalRect VisibleScrollSnapportRect( |
| IncludeScrollbarsInRect scrollbar_inclusion = kExcludeScrollbars) const { |
| return PhysicalRect(VisibleContentRect(scrollbar_inclusion)); |
| } |
| |
| virtual gfx::Point LastKnownMousePosition() const { return gfx::Point(); } |
| |
| virtual bool ShouldSuspendScrollAnimations() const { return true; } |
| virtual bool ScrollbarsCanBeActive() const = 0; |
| |
| virtual CompositorElementId GetScrollElementId() const = 0; |
| |
| virtual CompositorElementId GetScrollbarElementId( |
| ScrollbarOrientation orientation); |
| |
| virtual bool ScrollAnimatorEnabled() const { return false; } |
| |
| gfx::Vector2d ClampScrollOffset(const gfx::Vector2d&) const; |
| ScrollOffset ClampScrollOffset(const ScrollOffset&) const; |
| |
| // Let subclasses provide a way of asking for and servicing scroll |
| // animations. |
| virtual bool ScheduleAnimation() { return false; } |
| virtual void ServiceScrollAnimations(double monotonic_time); |
| virtual void UpdateCompositorScrollAnimations(); |
| virtual void RegisterForAnimation() {} |
| virtual void DeregisterForAnimation() {} |
| |
| virtual bool UsesCompositedScrolling() const = 0; |
| virtual bool ShouldScrollOnMainThread() const { return false; } |
| |
| // Overlay scrollbars can "fade-out" when inactive. This value should only be |
| // updated if BlinkControlsOverlayVisibility is true in the |
| // ScrollbarTheme. On Mac, where it is false, this can only be updated from |
| // the MacScrollbarAnimatorImpl painting code which will do so via |
| // SetScrollbarsHiddenFromExternalAnimator. |
| virtual bool ScrollbarsHiddenIfOverlay() const; |
| void SetScrollbarsHiddenIfOverlay(bool); |
| |
| // This should only be called from Mac's painting code. |
| void SetScrollbarsHiddenFromExternalAnimator(bool); |
| |
| void SetScrollbarsHiddenForTesting(bool); |
| |
| virtual bool UserInputScrollable(ScrollbarOrientation) const = 0; |
| virtual bool ShouldPlaceVerticalScrollbarOnLeft() const = 0; |
| |
| // Convenience functions |
| float MinimumScrollOffset(ScrollbarOrientation orientation) { |
| return orientation == kHorizontalScrollbar ? MinimumScrollOffset().x() |
| : MinimumScrollOffset().y(); |
| } |
| float MaximumScrollOffset(ScrollbarOrientation orientation) { |
| return orientation == kHorizontalScrollbar ? MaximumScrollOffset().x() |
| : MaximumScrollOffset().y(); |
| } |
| float ClampScrollOffset(ScrollbarOrientation orientation, float offset) { |
| return ClampTo(offset, MinimumScrollOffset(orientation), |
| MaximumScrollOffset(orientation)); |
| } |
| |
| // These methods always return nullptr except for VisualViewport. |
| virtual cc::Layer* LayerForHorizontalScrollbar() const { return nullptr; } |
| virtual cc::Layer* LayerForVerticalScrollbar() const { return nullptr; } |
| virtual cc::Layer* LayerForScrollCorner() const { return nullptr; } |
| bool HasLayerForHorizontalScrollbar() const; |
| bool HasLayerForVerticalScrollbar() const; |
| bool HasLayerForScrollCorner() const; |
| |
| bool HorizontalScrollbarNeedsPaintInvalidation() const { |
| return horizontal_scrollbar_needs_paint_invalidation_; |
| } |
| bool VerticalScrollbarNeedsPaintInvalidation() const { |
| return vertical_scrollbar_needs_paint_invalidation_; |
| } |
| bool ScrollCornerNeedsPaintInvalidation() const { |
| return scroll_corner_needs_paint_invalidation_; |
| } |
| |
| void CancelScrollAnimation(); |
| virtual void CancelProgrammaticScrollAnimation(); |
| |
| virtual ~ScrollableArea(); |
| |
| void Dispose(); |
| virtual void DisposeImpl() {} |
| |
| // Called when any of horizontal scrollbar, vertical scrollbar and scroll |
| // corner is setNeedsPaintInvalidation. |
| virtual void ScrollControlWasSetNeedsPaintInvalidation() = 0; |
| |
| // Returns the default scroll style this area should scroll with when not |
| // explicitly specified. E.g. The scrolling behavior of an element can be |
| // specified in CSS. |
| virtual mojom::blink::ScrollBehavior ScrollBehaviorStyle() const { |
| return mojom::blink::ScrollBehavior::kInstant; |
| } |
| |
| virtual mojom::blink::ColorScheme UsedColorSchemeScrollbars() const = 0; |
| |
| // Subtracts space occupied by this ScrollableArea's scrollbars. |
| // Does nothing if overlay scrollbars are enabled. |
| gfx::Size ExcludeScrollbars(const gfx::Size&) const; |
| |
| virtual int VerticalScrollbarWidth( |
| OverlayScrollbarClipBehavior = kIgnoreOverlayScrollbarSize) const; |
| virtual int HorizontalScrollbarHeight( |
| OverlayScrollbarClipBehavior = kIgnoreOverlayScrollbarSize) const; |
| |
| virtual LayoutBox* GetLayoutBox() const { return nullptr; } |
| |
| // Maps a quad from the coordinate system of a LayoutObject contained by the |
| // ScrollableArea to the coordinate system of the ScrollableArea's visible |
| // content rect. If the LayoutObject* argument is null, the argument quad is |
| // considered to be in the coordinate space of the overflow rect. |
| virtual gfx::QuadF LocalToVisibleContentQuad(const gfx::QuadF&, |
| const LayoutObject*, |
| unsigned = 0) const; |
| |
| virtual bool IsPaintLayerScrollableArea() const { return false; } |
| virtual bool IsRootFrameViewport() const { return false; } |
| |
| // Returns true if this is the layout viewport associated with the |
| // RootFrameViewport. |
| virtual bool IsRootFrameLayoutViewport() const { return false; } |
| |
| virtual bool VisualViewportSuppliesScrollbars() const { return false; } |
| |
| // Returns true if the scroller adjusts the scroll offset to compensate |
| // for layout movements (bit.ly/scroll-anchoring). |
| virtual bool ShouldPerformScrollAnchoring() const { return false; } |
| |
| void Trace(Visitor*) const override; |
| |
| virtual void ClearScrollableArea(); |
| |
| virtual bool RestoreScrollAnchor(const SerializedAnchor&) { return false; } |
| virtual ScrollAnchor* GetScrollAnchor() { return nullptr; } |
| |
| virtual void DidScrollWithScrollbar(ScrollbarPart, |
| ScrollbarOrientation, |
| WebInputEvent::Type) {} |
| |
| // Returns the task runner to be used for scrollable area timers. |
| // Ideally a frame-specific throttled one can be used. |
| virtual scoped_refptr<base::SingleThreadTaskRunner> GetTimerTaskRunner() |
| const = 0; |
| |
| // Callback for compositor-side scrolling. |
| virtual void DidCompositorScroll(const gfx::PointF& position); |
| |
| virtual void ScrollbarFrameRectChanged() {} |
| |
| virtual ScrollbarTheme& GetPageScrollbarTheme() const = 0; |
| |
| void OnScrollFinished(bool enqueue_scrollend); |
| |
| float ScrollStep(ui::ScrollGranularity, ScrollbarOrientation) const; |
| |
| // Injects a gesture scroll event based on the given parameters for mouse |
| // events on a scrollbar of this scrollable area. |
| void InjectScrollbarGestureScroll(ScrollOffset delta, |
| ui::ScrollGranularity granularity, |
| WebInputEvent::Type gesture_type) const; |
| // If the layout box is a global root scroller then the root frame view's |
| // ScrollableArea is returned. Otherwise, the layout box's |
| // PaintLayerScrollableArea (which can be null) is returned. |
| static ScrollableArea* GetForScrolling(const LayoutBox* layout_box); |
| |
| // Returns a Node at which 'scroll' events should be dispatched. |
| // For <fieldset>, a ScrollableArea is associated to its internal anonymous |
| // box. GetLayoutBox()->GetNode() doesn't work in this case. |
| Node* EventTargetNode() const; |
| |
| ScrollOffset PendingScrollAnchorAdjustment() const; |
| void ClearPendingScrollAnchorAdjustment(); |
| |
| scoped_refptr<base::SingleThreadTaskRunner> GetCompositorTaskRunner(); |
| void EnqueueSnapChangedEvent() const; |
| |
| ScrollOffset ScrollOffsetFromScrollStartData( |
| const ScrollStartData& block_value, |
| const ScrollStartData& inline_value) const; |
| void ApplyScrollStart(); |
| bool ScrollStartIsDefault() const; |
| virtual bool IsApplyingScrollStart() const { return false; } |
| |
| virtual void SetSnapchangedTargetIds( |
| std::optional<cc::TargetSnapAreaElementIds>) {} |
| virtual void UpdateSnappedTargetsAndEnqueueSnapChanged() {} |
| |
| bool ScrollOffsetIsNoop(const ScrollOffset& offset) const; |
| |
| void EnqueueSnapChangingEvent() const; |
| virtual std::optional<cc::TargetSnapAreaElementIds> GetSnapchangingTargetIds() |
| const { |
| return std::nullopt; |
| } |
| virtual void SetSnapchangingTargetIds( |
| std::optional<cc::TargetSnapAreaElementIds>) {} |
| virtual void UpdateSnapChangingTargetsAndEnqueueSnapChanging( |
| const cc::TargetSnapAreaElementIds& ids) {} |
| virtual const cc::SnapSelectionStrategy* GetImplSnapStrategy() const { |
| return nullptr; |
| } |
| virtual void SetImplSnapStrategy(std::unique_ptr<cc::SnapSelectionStrategy>) { |
| } |
| virtual void EnqueueSnapChangingEventFromImplIfNeeded() {} |
| |
| virtual std::optional<cc::ElementId> GetTargetedSnapAreaId() { |
| return std::nullopt; |
| } |
| virtual void SetTargetedSnapAreaId(const std::optional<cc::ElementId>&) {} |
| |
| virtual void DropCompositorScrollDeltaNextCommit() {} |
| |
| protected: |
| // Deduces the mojom::blink::ScrollBehavior based on the |
| // element style and the parameter set by programmatic scroll into either |
| // instant or smooth scroll. |
| static mojom::blink::ScrollBehavior DetermineScrollBehavior( |
| mojom::blink::ScrollBehavior behavior_from_style, |
| mojom::blink::ScrollBehavior behavior_from_param); |
| |
| explicit ScrollableArea( |
| scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner); |
| |
| ScrollbarOrientation ScrollbarOrientationFromDirection( |
| ScrollDirectionPhysical) const; |
| |
| // Needed to let the animators call scrollOffsetChanged. |
| friend class ScrollAnimatorCompositorCoordinator; |
| void ScrollOffsetChanged(const ScrollOffset&, mojom::blink::ScrollType); |
| |
| void ClearNeedsPaintInvalidationForScrollControls() { |
| horizontal_scrollbar_needs_paint_invalidation_ = false; |
| vertical_scrollbar_needs_paint_invalidation_ = false; |
| scroll_corner_needs_paint_invalidation_ = false; |
| } |
| |
| void ShowNonMacOverlayScrollbars(); |
| |
| // Called when scrollbar hides/shows for overlay scrollbars. This callback |
| // shouldn't do any significant work as it can be called unexpectadly often |
| // on Mac. This happens because painting code has to set alpha to 1, paint, |
| // then reset to alpha, causing spurrious "visibilityChanged" calls. |
| virtual void ScrollbarVisibilityChanged() {} |
| |
| bool HasBeenDisposed() const { return has_been_disposed_; } |
| |
| virtual const Document* GetDocument() const; |
| |
| // Resolves into un-zoomed physical pixels a scroll |delta| based on its |
| // ScrollGranularity units. |
| ScrollOffset ResolveScrollDelta(ui::ScrollGranularity, |
| const ScrollOffset& delta); |
| |
| virtual void StopApplyingScrollStart() {} |
| const ScrollStartTargetCandidates* GetScrollStartTargets() const; |
| |
| virtual Node* GetSnapEventTargetAlongAxis(const AtomicString& type, |
| cc::SnapAxis) const { |
| return nullptr; |
| } |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(ScrollableAreaTest, |
| PopupOverlayScrollbarShouldNotFadeOut); |
| |
| void SetScrollbarsHiddenIfOverlayInternal(bool); |
| |
| bool ProgrammaticScrollHelper(const ScrollOffset&, |
| mojom::blink::ScrollBehavior, |
| bool is_sequenced_scroll, |
| gfx::Vector2d animation_adjustment, |
| ScrollCallback on_finish); |
| void UserScrollHelper(const ScrollOffset&, mojom::blink::ScrollBehavior); |
| |
| void FadeOverlayScrollbarsTimerFired(TimerBase*); |
| |
| // This function should be overridden by subclasses to perform the actual |
| // scroll of the content. |
| virtual void UpdateScrollOffset(const ScrollOffset&, |
| mojom::blink::ScrollType) = 0; |
| |
| float ScrollStartValueToOffsetAlongAxis(const ScrollStartData&, |
| cc::SnapAxis) const; |
| |
| virtual int LineStep(ScrollbarOrientation) const; |
| virtual int PageStep(ScrollbarOrientation) const; |
| virtual int DocumentStep(ScrollbarOrientation) const; |
| virtual float PixelStep(ScrollbarOrientation) const; |
| |
| // This returns the amount a percent-based delta should be resolved against; |
| // which is the visible height of the scroller. This value is eventually |
| // used to scroll the incoming scroll delta, where a scroll delta of 1 |
| // represents one hundred percent. |
| float PercentageStep(ScrollbarOrientation) const; |
| |
| // Returns true if a snap point was found. |
| bool PerformSnapping( |
| const cc::SnapSelectionStrategy& strategy, |
| mojom::blink::ScrollBehavior behavior = |
| mojom::blink::ScrollBehavior::kSmooth, |
| base::ScopedClosureRunner on_finish = base::ScopedClosureRunner()); |
| |
| void ScrollToScrollStartTarget(const LayoutBox*, cc::SnapAxis); |
| void ScrollToScrollStartTargets(const ScrollStartTargetCandidates*); |
| |
| // This animator is used to handle painting animations for MacOS scrollbars |
| // using AppKit-specific code (Cocoa APIs). It requires input from |
| // ScrollableArea about changes on scrollbars. For other platforms, painting |
| // is done by blink, and this member will be a nullptr. |
| mutable Member<MacScrollbarAnimator> mac_scrollbar_animator_; |
| |
| mutable Member<ScrollAnimatorBase> scroll_animator_; |
| mutable Member<ProgrammaticScrollAnimator> programmatic_scroll_animator_; |
| |
| Member<DisallowNewWrapper<HeapTaskRunnerTimer<ScrollableArea>>> |
| fade_overlay_scrollbars_timer_; |
| |
| Vector<ScrollCallback> pending_scroll_complete_callbacks_; |
| |
| ScrollOffset pending_scroll_anchor_adjustment_; |
| |
| unsigned scrollbar_overlay_color_theme_ : 2; |
| |
| unsigned horizontal_scrollbar_needs_paint_invalidation_ : 1; |
| unsigned vertical_scrollbar_needs_paint_invalidation_ : 1; |
| unsigned scroll_corner_needs_paint_invalidation_ : 1; |
| unsigned scrollbars_hidden_if_overlay_ : 1; |
| unsigned scrollbar_captured_ : 1; |
| unsigned mouse_over_scrollbar_ : 1; |
| unsigned has_been_disposed_ : 1; |
| |
| scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_SCROLL_SCROLLABLE_AREA_H_ |