| // Copyright 2023 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef UI_GL_ANGLE_IMPLEMENTATION_H_ | |
| #define UI_GL_ANGLE_IMPLEMENTATION_H_ | |
| namespace gl { | |
| enum class ANGLEImplementation { | |
| kNone = 0, | |
| kD3D9 = 1, | |
| kD3D11 = 2, | |
| kOpenGL = 3, | |
| kOpenGLES = 4, | |
| kNull = 5, | |
| kVulkan = 6, | |
| kSwiftShader = 7, | |
| kMetal = 8, | |
| kDefault = 9, | |
| kD3D11Warp = 10, | |
| kMaxValue = kD3D11Warp, | |
| }; | |
| } // namespace gl | |
| #endif // UI_GL_ANGLE_IMPLEMENTATION_H_ |