blob: 46cc23aaa868413dac77f07329349e438da30917 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/webui/ash/web_ui_test_handler.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/run_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "base/values.h"
#include "chrome/common/chrome_render_frame.mojom.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/browser/web_contents.h"
#include "content/public/browser/web_ui.h"
#include "content/public/test/test_utils.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/common/associated_interfaces/associated_interface_provider.h"
WebUITestHandler::WebUITestHandler() = default;
WebUITestHandler::~WebUITestHandler() = default;
void WebUITestHandler::PreloadJavaScript(
const std::u16string& js_text,
content::RenderFrameHost* preload_frame) {
DCHECK(preload_frame);
mojo::AssociatedRemote<chrome::mojom::ChromeRenderFrame> chrome_render_frame;
preload_frame->GetRemoteAssociatedInterfaces()->GetInterface(
&chrome_render_frame);
chrome_render_frame->ExecuteWebUIJavaScript(js_text);
}
void WebUITestHandler::RunJavaScript(const std::u16string& js_text) {
GetRenderFrameHostForTest()->ExecuteJavaScriptForTests(js_text,
base::NullCallback());
}
bool WebUITestHandler::RunJavaScriptTestWithResult(
const std::u16string& js_text) {
test_succeeded_ = false;
run_test_succeeded_ = false;
GetRenderFrameHostForTest()->ExecuteJavaScriptForTests(
js_text, base::BindOnce(&WebUITestHandler::JavaScriptComplete,
base::Unretained(this)));
return WaitForResult();
}
content::RenderFrameHost* WebUITestHandler::GetRenderFrameHostForTest() {
return GetWebUI()->GetWebContents()->GetPrimaryMainFrame();
}
void WebUITestHandler::TestComplete(
const std::optional<std::string>& error_message) {
// To ensure this gets done, do this before ASSERT* calls.
RunQuitClosure();
SCOPED_TRACE("WebUITestHandler::TestComplete");
ASSERT_FALSE(test_done_);
test_done_ = true;
test_succeeded_ = !error_message.has_value();
if (!test_succeeded_)
LOG(ERROR) << *error_message;
}
void WebUITestHandler::RunQuitClosure() {
quit_closure_.Run();
}
void WebUITestHandler::JavaScriptComplete(base::Value result) {
// To ensure this gets done, do this before ASSERT* calls.
RunQuitClosure();
SCOPED_TRACE("WebUITestHandler::JavaScriptComplete");
EXPECT_FALSE(run_test_done_);
run_test_done_ = true;
run_test_succeeded_ = false;
ASSERT_TRUE(result.is_bool());
run_test_succeeded_ = result.GetBool();
}
bool WebUITestHandler::WaitForResult() {
SCOPED_TRACE("WebUITestHandler::WaitForResult");
test_done_ = false;
run_test_done_ = false;
// Either sync test completion or the testDone() will cause message loop
// to quit.
{
base::RunLoop run_loop;
quit_closure_ = run_loop.QuitWhenIdleClosure();
run_loop.Run();
}
// Run a second message loop when not |run_test_done_| so that the sync test
// completes, or |run_test_succeeded_| but not |test_done_| so async tests
// complete.
if (!run_test_done_ || (run_test_succeeded_ && !test_done_)) {
base::RunLoop run_loop;
quit_closure_ = run_loop.QuitWhenIdleClosure();
run_loop.Run();
}
// To succeed the test must execute as well as pass the test.
return run_test_succeeded_ && test_succeeded_;
}