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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_TTS_CONTROLLER_H_
#define CONTENT_PUBLIC_BROWSER_TTS_CONTROLLER_H_
#include <memory>
#include <queue>
#include <set>
#include <string>
#include <vector>
#include "base/functional/callback_forward.h"
#include "base/memory/singleton.h"
#include "base/observer_list_types.h"
#include "base/scoped_observation_traits.h"
#include "build/chromeos_buildflags.h"
#include "content/common/content_export.h"
#include "content/public/browser/tts_utterance.h"
#include "url/gurl.h"
namespace content {
class BrowserContext;
class TtsPlatform;
// Information about one voice.
struct CONTENT_EXPORT VoiceData {
VoiceData();
VoiceData(const VoiceData& other);
~VoiceData();
std::string name;
std::string lang;
std::string engine_id;
std::set<TtsEventType> events;
// If true, the synthesis engine is a remote network resource.
// It may be higher latency and may incur bandwidth costs.
bool remote;
// If true, this is implemented by this platform's subclass of
// TtsPlatformImpl. If false, this is implemented in a content embedder.
bool native;
std::string native_voice_identifier;
// If true, the voice is provided by a remote TTS engine.
bool from_remote_tts_engine = false;
};
// Interface that delegates TTS requests to engines in content embedders.
class CONTENT_EXPORT TtsEngineDelegate {
public:
virtual ~TtsEngineDelegate() {}
// Return a list of all available voices registered. |source_url| will be used
// for policy decisions by engines to determine which voices to return.
virtual void GetVoices(BrowserContext* browser_context,
const GURL& source_url,
std::vector<VoiceData>* out_voices) = 0;
// Speak the given utterance by sending an event to the given TTS engine.
virtual void Speak(TtsUtterance* utterance, const VoiceData& voice) = 0;
// Stop speaking the given utterance by sending an event to the target
// associated with this utterance.
virtual void Stop(TtsUtterance* utterance) = 0;
// Pause in the middle of speaking this utterance.
virtual void Pause(TtsUtterance* utterance) = 0;
// Resume speaking this utterance.
virtual void Resume(TtsUtterance* utterance) = 0;
// Load the built-in TTS engine.
virtual void LoadBuiltInTtsEngine(BrowserContext* browser_context) = 0;
// Returns whether the built in engine is initialized.
virtual bool IsBuiltInTtsEngineInitialized(
BrowserContext* browser_context) = 0;
};
// Interface that delegates TTS requests to a remote engine from another browser
// process.
class CONTENT_EXPORT RemoteTtsEngineDelegate {
public:
virtual ~RemoteTtsEngineDelegate() = default;
// Returns a list of voices from remote tts engine for |browser_context|.
virtual void GetVoices(BrowserContext* browser_context,
std::vector<VoiceData>* out_voices) = 0;
// Requests the given remote TTS engine to speak |utterance| with |voice|.
virtual void Speak(TtsUtterance* utterance, const VoiceData& voice) = 0;
// Requests the remote TTS engine associated with |utterance| to stop
// speaking the |utterance|.
virtual void Stop(TtsUtterance* utterance) = 0;
// Requests the remote TTS engine associated with |utterance| to pause
// speaking the |utterance|.
virtual void Pause(TtsUtterance* utterance) = 0;
// Requests the remote TTS engine associated with |utterance| to resume
// speaking the |utterance|.
virtual void Resume(TtsUtterance* utterance) = 0;
};
// Class that wants to be notified when the set of
// voices has changed.
class CONTENT_EXPORT VoicesChangedDelegate : public base::CheckedObserver {
public:
virtual void OnVoicesChanged() = 0;
};
// Singleton class that manages text-to-speech for all TTS engines and
// APIs, maintaining a queue of pending utterances and keeping
// track of all state.
class CONTENT_EXPORT TtsController {
public:
// Get the single instance of this class.
static TtsController* GetInstance();
static void SkipAddNetworkChangeObserverForTests(bool enabled);
// Returns true if we're currently speaking an utterance.
virtual bool IsSpeaking() = 0;
// Speak the given utterance. If the utterance's should_flush_queue flag is
// true, clears the speech queue including the currently speaking utterance
// (if one exists), and starts processing the speech queue by speaking the new
// utterance immediately. Otherwise, enqueues the new utterance and triggers
// continued processing of the speech queue.
virtual void SpeakOrEnqueue(std::unique_ptr<TtsUtterance> utterance) = 0;
// Stop all utterances and flush the queue. Implies leaving pause mode
// as well.
virtual void Stop() = 0;
// Stops the current utterance if it matches the given |source_url|.
virtual void Stop(const GURL& source_url) = 0;
// Pause the speech queue. Some engines may support pausing in the middle
// of an utterance.
virtual void Pause() = 0;
// Resume speaking.
virtual void Resume() = 0;
// Handle events received from the speech engine. Events are forwarded to
// the callback function, and in addition, completion and error events
// trigger finishing the current utterance and starting the next one, if
// any. If the |char_index| or |length| are not available, the speech engine
// should pass -1.
virtual void OnTtsEvent(int utterance_id,
TtsEventType event_type,
int char_index,
int length,
const std::string& error_message) = 0;
// Called when the utterance with |utterance_id| becomes invalid.
// For example, when the WebContents associated with the utterance
// living in a standalone browser is destroyed, the utterance becomes
// invalid and should not be spoken.
virtual void OnTtsUtteranceBecameInvalid(int utterance_id) = 0;
// Return a list of all available voices, including the native voice,
// if supported, and all voices registered by engines. |source_url|
// will be used for policy decisions by engines to determine which
// voices to return.
virtual void GetVoices(BrowserContext* browser_context,
const GURL& source_url,
std::vector<VoiceData>* out_voices) = 0;
// Called by the content embedder or platform implementation when the
// list of voices may have changed and should be re-queried.
virtual void VoicesChanged() = 0;
// Add a delegate that wants to be notified when the set of voices changes.
virtual void AddVoicesChangedDelegate(VoicesChangedDelegate* delegate) = 0;
// Remove delegate that wants to be notified when the set of voices changes.
virtual void RemoveVoicesChangedDelegate(VoicesChangedDelegate* delegate) = 0;
// Remove delegate that wants to be notified when an utterance fires an event.
// Note: this cancels speech from any utterance with this delegate, and
// removes any utterances with this delegate from the queue.
virtual void RemoveUtteranceEventDelegate(
UtteranceEventDelegate* delegate) = 0;
// Set the delegate that processes TTS requests with engines in a content
// embedder.
virtual void SetTtsEngineDelegate(TtsEngineDelegate* delegate) = 0;
// Sets the delegate that processes TTS requests with the remote enigne.
virtual void SetRemoteTtsEngineDelegate(
RemoteTtsEngineDelegate* delegate) = 0;
// Get the delegate that processes TTS requests with engines in a content
// embedder.
virtual TtsEngineDelegate* GetTtsEngineDelegate() = 0;
// Triggers the TtsPlatform to update its list of voices and relay that update
// through VoicesChanged.
virtual void RefreshVoices() = 0;
// Visible for testing.
virtual void SetTtsPlatform(TtsPlatform* tts_platform) = 0;
virtual int QueueSize() = 0;
virtual void StripSSML(
const std::string& utterance,
base::OnceCallback<void(const std::string&)> callback) = 0;
protected:
virtual ~TtsController() {}
};
} // namespace content
namespace base {
template <>
struct ScopedObservationTraits<content::TtsController,
content::VoicesChangedDelegate> {
static void AddObserver(content::TtsController* source,
content::VoicesChangedDelegate* observer) {
source->AddVoicesChangedDelegate(observer);
}
static void RemoveObserver(content::TtsController* source,
content::VoicesChangedDelegate* observer) {
source->RemoveVoicesChangedDelegate(observer);
}
};
} // namespace base
#endif // CONTENT_PUBLIC_BROWSER_TTS_CONTROLLER_H_