blob: 6c78bd5c1592b65afe1d76354dd55d1ce4a63a1e [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/disk_cache/blockfile/file.h"
#include <limits.h>
#include <utility>
#include "base/files/file_path.h"
#include "base/memory/raw_ptr.h"
#include "base/message_loop/message_pump_for_io.h"
#include "base/no_destructor.h"
#include "base/run_loop.h"
#include "base/strings/string_util.h"
#include "base/task/current_thread.h"
#include "base/task/thread_pool.h"
#include "base/task/thread_pool/thread_pool_instance.h"
#include "base/threading/platform_thread.h"
#include "net/base/net_errors.h"
#include "net/disk_cache/disk_cache.h"
namespace {
class CompletionHandler;
// Structure used for asynchronous operations.
struct MyOverlapped {
MyOverlapped(disk_cache::File* file, size_t offset,
disk_cache::FileIOCallback* callback);
~MyOverlapped() {}
OVERLAPPED* overlapped() {
return &context_.overlapped;
}
base::MessagePumpForIO::IOContext context_;
scoped_refptr<disk_cache::File> file_;
scoped_refptr<CompletionHandler> completion_handler_;
raw_ptr<disk_cache::FileIOCallback> callback_;
};
static_assert(offsetof(MyOverlapped, context_) == 0,
"should start with overlapped");
// Helper class to handle the IO completion notifications from the message loop.
class CompletionHandler final : public base::MessagePumpForIO::IOHandler,
public base::RefCounted<CompletionHandler> {
public:
CompletionHandler() : base::MessagePumpForIO::IOHandler(FROM_HERE) {}
static CompletionHandler* Get();
CompletionHandler(const CompletionHandler&) = delete;
CompletionHandler& operator=(const CompletionHandler&) = delete;
private:
friend class base::RefCounted<CompletionHandler>;
~CompletionHandler() override {}
// implement base::MessagePumpForIO::IOHandler.
void OnIOCompleted(base::MessagePumpForIO::IOContext* context,
DWORD actual_bytes,
DWORD error) override;
};
CompletionHandler* CompletionHandler::Get() {
static base::NoDestructor<scoped_refptr<CompletionHandler>> handler(
base::MakeRefCounted<CompletionHandler>());
return handler->get();
}
void CompletionHandler::OnIOCompleted(
base::MessagePumpForIO::IOContext* context,
DWORD actual_bytes,
DWORD error) {
MyOverlapped* data = reinterpret_cast<MyOverlapped*>(context);
if (error) {
DCHECK(!actual_bytes);
actual_bytes = static_cast<DWORD>(net::ERR_CACHE_READ_FAILURE);
}
// `callback_` may self delete while in `OnFileIOComplete`.
if (data->callback_)
data->callback_.ExtractAsDangling()->OnFileIOComplete(
static_cast<int>(actual_bytes));
delete data;
}
MyOverlapped::MyOverlapped(disk_cache::File* file, size_t offset,
disk_cache::FileIOCallback* callback) {
context_.overlapped.Offset = static_cast<DWORD>(offset);
file_ = file;
callback_ = callback;
completion_handler_ = CompletionHandler::Get();
}
} // namespace
namespace disk_cache {
File::File(base::File file)
: init_(true), mixed_(true), sync_base_file_(std::move(file)) {}
bool File::Init(const base::FilePath& name) {
DCHECK(!init_);
if (init_)
return false;
DWORD sharing = FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
DWORD access = GENERIC_READ | GENERIC_WRITE | DELETE;
base_file_ =
base::File(CreateFile(name.value().c_str(), access, sharing, nullptr,
OPEN_EXISTING, FILE_FLAG_OVERLAPPED, nullptr));
if (!base_file_.IsValid())
return false;
base::CurrentIOThread::Get()->RegisterIOHandler(base_file_.GetPlatformFile(),
CompletionHandler::Get());
init_ = true;
sync_base_file_ = base::File(CreateFile(name.value().c_str(), access, sharing,
nullptr, OPEN_EXISTING, 0, nullptr));
if (!sync_base_file_.IsValid())
return false;
return true;
}
bool File::IsValid() const {
if (!init_)
return false;
return base_file_.IsValid() || sync_base_file_.IsValid();
}
bool File::Read(void* buffer, size_t buffer_len, size_t offset) {
DCHECK(init_);
if (buffer_len > ULONG_MAX || offset > LONG_MAX)
return false;
int ret = sync_base_file_.Read(offset, static_cast<char*>(buffer),
buffer_len);
return static_cast<int>(buffer_len) == ret;
}
bool File::Write(const void* buffer, size_t buffer_len, size_t offset) {
DCHECK(init_);
if (buffer_len > ULONG_MAX || offset > ULONG_MAX)
return false;
int ret = sync_base_file_.Write(offset, static_cast<const char*>(buffer),
buffer_len);
return static_cast<int>(buffer_len) == ret;
}
// We have to increase the ref counter of the file before performing the IO to
// prevent the completion to happen with an invalid handle (if the file is
// closed while the IO is in flight).
bool File::Read(void* buffer, size_t buffer_len, size_t offset,
FileIOCallback* callback, bool* completed) {
DCHECK(init_);
if (!callback) {
if (completed)
*completed = true;
return Read(buffer, buffer_len, offset);
}
if (buffer_len > ULONG_MAX || offset > ULONG_MAX)
return false;
MyOverlapped* data = new MyOverlapped(this, offset, callback);
DWORD size = static_cast<DWORD>(buffer_len);
DWORD actual;
if (!ReadFile(base_file_.GetPlatformFile(), buffer, size, &actual,
data->overlapped())) {
*completed = false;
if (GetLastError() == ERROR_IO_PENDING)
return true;
delete data;
return false;
}
// The operation completed already. We'll be called back anyway.
*completed = (actual == size);
DCHECK_EQ(size, actual);
data->callback_ = nullptr;
data->file_ = nullptr; // There is no reason to hold on to this anymore.
return *completed;
}
bool File::Write(const void* buffer, size_t buffer_len, size_t offset,
FileIOCallback* callback, bool* completed) {
DCHECK(init_);
if (!callback) {
if (completed)
*completed = true;
return Write(buffer, buffer_len, offset);
}
return AsyncWrite(buffer, buffer_len, offset, callback, completed);
}
File::~File() = default;
base::PlatformFile File::platform_file() const {
DCHECK(init_);
return base_file_.IsValid() ? base_file_.GetPlatformFile() :
sync_base_file_.GetPlatformFile();
}
bool File::AsyncWrite(const void* buffer, size_t buffer_len, size_t offset,
FileIOCallback* callback, bool* completed) {
DCHECK(init_);
DCHECK(callback);
DCHECK(completed);
if (buffer_len > ULONG_MAX || offset > ULONG_MAX)
return false;
MyOverlapped* data = new MyOverlapped(this, offset, callback);
DWORD size = static_cast<DWORD>(buffer_len);
DWORD actual;
if (!WriteFile(base_file_.GetPlatformFile(), buffer, size, &actual,
data->overlapped())) {
*completed = false;
if (GetLastError() == ERROR_IO_PENDING)
return true;
delete data;
return false;
}
// The operation completed already. We'll be called back anyway.
*completed = (actual == size);
DCHECK_EQ(size, actual);
data->callback_ = nullptr;
data->file_ = nullptr; // There is no reason to hold on to this anymore.
return *completed;
}
bool File::SetLength(size_t length) {
DCHECK(init_);
if (length > ULONG_MAX)
return false;
DWORD size = static_cast<DWORD>(length);
HANDLE file = platform_file();
if (INVALID_SET_FILE_POINTER ==
SetFilePointer(file, size, nullptr, FILE_BEGIN))
return false;
return TRUE == SetEndOfFile(file);
}
size_t File::GetLength() {
DCHECK(init_);
LARGE_INTEGER size;
HANDLE file = platform_file();
if (!GetFileSizeEx(file, &size))
return 0;
if (size.HighPart)
return ULONG_MAX;
return static_cast<size_t>(size.LowPart);
}
// Static.
void File::WaitForPendingIOForTesting(int* num_pending_io) {
// Spin on the burn-down count until the file IO completes.
constexpr base::TimeDelta kMillisecond = base::Milliseconds(1);
for (; *num_pending_io; base::PlatformThread::Sleep(kMillisecond)) {
// This waits for callbacks running on worker threads.
base::ThreadPoolInstance::Get()->FlushForTesting(); // IN-TEST
// This waits for the "Reply" tasks running on the current MessageLoop.
base::RunLoop().RunUntilIdle();
}
}
// Static.
void File::DropPendingIO() {
}
} // namespace disk_cache