blob: 6aace8e4662f8721b78b4dade20afec419c0676b [file] [log] [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/websockets/websocket_http3_handshake_stream.h"
#include <string_view>
#include <utility>
#include "base/check.h"
#include "base/check_op.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/memory/scoped_refptr.h"
#include "base/strings/strcat.h"
#include "base/strings/stringprintf.h"
#include "base/time/time.h"
#include "net/base/ip_endpoint.h"
#include "net/http/http_request_headers.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_headers.h"
#include "net/http/http_response_info.h"
#include "net/http/http_status_code.h"
#include "net/spdy/spdy_http_utils.h"
#include "net/third_party/quiche/src/quiche/spdy/core/http2_header_block.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "net/websockets/websocket_basic_stream.h"
#include "net/websockets/websocket_deflate_predictor_impl.h"
#include "net/websockets/websocket_deflate_stream.h"
#include "net/websockets/websocket_handshake_constants.h"
#include "net/websockets/websocket_handshake_request_info.h"
namespace net {
struct AlternativeService;
namespace {
bool ValidateStatus(const HttpResponseHeaders* headers) {
return headers->GetStatusLine() == "HTTP/1.1 200";
}
} // namespace
WebSocketHttp3HandshakeStream::WebSocketHttp3HandshakeStream(
std::unique_ptr<QuicChromiumClientSession::Handle> session,
WebSocketStream::ConnectDelegate* connect_delegate,
std::vector<std::string> requested_sub_protocols,
std::vector<std::string> requested_extensions,
WebSocketStreamRequestAPI* request,
std::set<std::string> dns_aliases)
: session_(std::move(session)),
connect_delegate_(connect_delegate),
requested_sub_protocols_(std::move(requested_sub_protocols)),
requested_extensions_(std::move(requested_extensions)),
stream_request_(request),
dns_aliases_(std::move(dns_aliases)) {
DCHECK(connect_delegate);
DCHECK(request);
}
WebSocketHttp3HandshakeStream::~WebSocketHttp3HandshakeStream() {
RecordHandshakeResult(result_);
}
void WebSocketHttp3HandshakeStream::RegisterRequest(
const HttpRequestInfo* request_info) {
DCHECK(request_info);
DCHECK(request_info->traffic_annotation.is_valid());
request_info_ = request_info;
}
int WebSocketHttp3HandshakeStream::InitializeStream(
bool can_send_early,
RequestPriority priority,
const NetLogWithSource& net_log,
CompletionOnceCallback callback) {
priority_ = priority;
net_log_ = net_log;
request_time_ = base::Time::Now();
return OK;
}
int WebSocketHttp3HandshakeStream::SendRequest(
const HttpRequestHeaders& request_headers,
HttpResponseInfo* response,
CompletionOnceCallback callback) {
DCHECK(!request_headers.HasHeader(websockets::kSecWebSocketKey));
DCHECK(!request_headers.HasHeader(websockets::kSecWebSocketProtocol));
DCHECK(!request_headers.HasHeader(websockets::kSecWebSocketExtensions));
DCHECK(request_headers.HasHeader(HttpRequestHeaders::kOrigin));
DCHECK(request_headers.HasHeader(websockets::kUpgrade));
DCHECK(request_headers.HasHeader(HttpRequestHeaders::kConnection));
DCHECK(request_headers.HasHeader(websockets::kSecWebSocketVersion));
if (!session_) {
constexpr int rv = ERR_CONNECTION_CLOSED;
OnFailure("Connection closed before sending request.", rv, std::nullopt);
return rv;
}
http_response_info_ = response;
IPEndPoint address;
int result = session_->GetPeerAddress(&address);
if (result != OK) {
OnFailure("Error getting IP address.", result, std::nullopt);
return result;
}
http_response_info_->remote_endpoint = address;
auto request = std::make_unique<WebSocketHandshakeRequestInfo>(
request_info_->url, base::Time::Now());
request->headers = request_headers;
AddVectorHeaderIfNonEmpty(websockets::kSecWebSocketExtensions,
requested_extensions_, &request->headers);
AddVectorHeaderIfNonEmpty(websockets::kSecWebSocketProtocol,
requested_sub_protocols_, &request->headers);
CreateSpdyHeadersFromHttpRequestForWebSocket(
request_info_->url, request->headers, &http3_request_headers_);
connect_delegate_->OnStartOpeningHandshake(std::move(request));
callback_ = std::move(callback);
std::unique_ptr<WebSocketQuicStreamAdapter> stream_adapter =
session_->CreateWebSocketQuicStreamAdapter(
this,
base::BindOnce(
&WebSocketHttp3HandshakeStream::ReceiveAdapterAndStartRequest,
base::Unretained(this)),
NetworkTrafficAnnotationTag(request_info_->traffic_annotation));
if (!stream_adapter) {
return ERR_IO_PENDING;
}
ReceiveAdapterAndStartRequest(std::move(stream_adapter));
return OK;
}
int WebSocketHttp3HandshakeStream::ReadResponseHeaders(
CompletionOnceCallback callback) {
if (stream_closed_) {
return stream_error_;
}
if (response_headers_complete_) {
return ValidateResponse();
}
callback_ = std::move(callback);
return ERR_IO_PENDING;
}
// TODO(momoka): Implement this.
int WebSocketHttp3HandshakeStream::ReadResponseBody(
IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) {
return OK;
}
void WebSocketHttp3HandshakeStream::Close(bool not_reusable) {
if (stream_adapter_) {
stream_adapter_->Disconnect();
stream_closed_ = true;
stream_error_ = ERR_CONNECTION_CLOSED;
}
}
// TODO(momoka): Implement this.
bool WebSocketHttp3HandshakeStream::IsResponseBodyComplete() const {
return false;
}
// TODO(momoka): Implement this.
bool WebSocketHttp3HandshakeStream::IsConnectionReused() const {
return true;
}
// TODO(momoka): Implement this.
void WebSocketHttp3HandshakeStream::SetConnectionReused() {}
// TODO(momoka): Implement this.
bool WebSocketHttp3HandshakeStream::CanReuseConnection() const {
return false;
}
// TODO(momoka): Implement this.
int64_t WebSocketHttp3HandshakeStream::GetTotalReceivedBytes() const {
return 0;
}
// TODO(momoka): Implement this.
int64_t WebSocketHttp3HandshakeStream::GetTotalSentBytes() const {
return 0;
}
// TODO(momoka): Implement this.
bool WebSocketHttp3HandshakeStream::GetAlternativeService(
AlternativeService* alternative_service) const {
return false;
}
// TODO(momoka): Implement this.
bool WebSocketHttp3HandshakeStream::GetLoadTimingInfo(
LoadTimingInfo* load_timing_info) const {
return false;
}
// TODO(momoka): Implement this.
void WebSocketHttp3HandshakeStream::GetSSLInfo(SSLInfo* ssl_info) {}
// TODO(momoka): Implement this.
int WebSocketHttp3HandshakeStream::GetRemoteEndpoint(IPEndPoint* endpoint) {
return 0;
}
// TODO(momoka): Implement this.
void WebSocketHttp3HandshakeStream::Drain(HttpNetworkSession* session) {}
// TODO(momoka): Implement this.
void WebSocketHttp3HandshakeStream::SetPriority(RequestPriority priority) {}
// TODO(momoka): Implement this.
void WebSocketHttp3HandshakeStream::PopulateNetErrorDetails(
NetErrorDetails* details) {}
// TODO(momoka): Implement this.
std::unique_ptr<HttpStream>
WebSocketHttp3HandshakeStream::RenewStreamForAuth() {
return nullptr;
}
// TODO(momoka): Implement this.
const std::set<std::string>& WebSocketHttp3HandshakeStream::GetDnsAliases()
const {
return dns_aliases_;
}
// TODO(momoka): Implement this.
std::string_view WebSocketHttp3HandshakeStream::GetAcceptChViaAlps() const {
return {};
}
// WebSocketHandshakeStreamBase methods.
// TODO(momoka): Implement this.
std::unique_ptr<WebSocketStream> WebSocketHttp3HandshakeStream::Upgrade() {
DCHECK(extension_params_.get());
stream_adapter_->clear_delegate();
std::unique_ptr<WebSocketStream> basic_stream =
std::make_unique<WebSocketBasicStream>(std::move(stream_adapter_),
nullptr, sub_protocol_,
extensions_, net_log_);
if (!extension_params_->deflate_enabled) {
return basic_stream;
}
return std::make_unique<WebSocketDeflateStream>(
std::move(basic_stream), extension_params_->deflate_parameters,
std::make_unique<WebSocketDeflatePredictorImpl>());
}
bool WebSocketHttp3HandshakeStream::CanReadFromStream() const {
return stream_adapter_ && stream_adapter_->is_initialized();
}
base::WeakPtr<WebSocketHandshakeStreamBase>
WebSocketHttp3HandshakeStream::GetWeakPtr() {
return weak_ptr_factory_.GetWeakPtr();
}
void WebSocketHttp3HandshakeStream::OnHeadersSent() {
std::move(callback_).Run(OK);
}
void WebSocketHttp3HandshakeStream::OnHeadersReceived(
const spdy::Http2HeaderBlock& response_headers) {
DCHECK(!response_headers_complete_);
DCHECK(http_response_info_);
response_headers_complete_ = true;
const int rv =
SpdyHeadersToHttpResponse(response_headers, http_response_info_);
DCHECK_NE(rv, ERR_INCOMPLETE_HTTP2_HEADERS);
// Do not store SSLInfo in the response here, HttpNetworkTransaction will take
// care of that part.
http_response_info_->was_alpn_negotiated = true;
http_response_info_->response_time = base::Time::Now();
http_response_info_->request_time = request_time_;
http_response_info_->connection_info = HttpConnectionInfo::kHTTP2;
http_response_info_->alpn_negotiated_protocol =
HttpConnectionInfoToString(http_response_info_->connection_info);
if (callback_) {
std::move(callback_).Run(ValidateResponse());
}
}
void WebSocketHttp3HandshakeStream::OnClose(int status) {
DCHECK(stream_adapter_);
DCHECK_GT(ERR_IO_PENDING, status);
stream_closed_ = true;
stream_error_ = status;
stream_adapter_.reset();
// If response headers have already been received,
// then ValidateResponse() sets `result_`.
if (!response_headers_complete_) {
result_ = HandshakeResult::HTTP3_FAILED;
}
OnFailure(base::StrCat({"Stream closed with error: ", ErrorToString(status)}),
status, std::nullopt);
if (callback_) {
std::move(callback_).Run(status);
}
}
void WebSocketHttp3HandshakeStream::ReceiveAdapterAndStartRequest(
std::unique_ptr<WebSocketQuicStreamAdapter> adapter) {
stream_adapter_ = std::move(adapter);
// WriteHeaders returns synchronously.
stream_adapter_->WriteHeaders(std::move(http3_request_headers_), false);
}
int WebSocketHttp3HandshakeStream::ValidateResponse() {
DCHECK(http_response_info_);
const HttpResponseHeaders* headers = http_response_info_->headers.get();
const int response_code = headers->response_code();
switch (response_code) {
case HTTP_OK:
return ValidateUpgradeResponse(headers);
// We need to pass these through for authentication to work.
case HTTP_UNAUTHORIZED:
case HTTP_PROXY_AUTHENTICATION_REQUIRED:
return OK;
// Other status codes are potentially risky (see the warnings in the
// WHATWG WebSocket API spec) and so are dropped by default.
default:
OnFailure(
base::StringPrintf(
"Error during WebSocket handshake: Unexpected response code: %d",
headers->response_code()),
ERR_FAILED, headers->response_code());
result_ = HandshakeResult::HTTP3_INVALID_STATUS;
return ERR_INVALID_RESPONSE;
}
}
int WebSocketHttp3HandshakeStream::ValidateUpgradeResponse(
const HttpResponseHeaders* headers) {
extension_params_ = std::make_unique<WebSocketExtensionParams>();
std::string failure_message;
if (!ValidateStatus(headers)) {
result_ = HandshakeResult::HTTP3_INVALID_STATUS;
} else if (!ValidateSubProtocol(headers, requested_sub_protocols_,
&sub_protocol_, &failure_message)) {
result_ = HandshakeResult::HTTP3_FAILED_SUBPROTO;
} else if (!ValidateExtensions(headers, &extensions_, &failure_message,
extension_params_.get())) {
result_ = HandshakeResult::HTTP3_FAILED_EXTENSIONS;
} else {
result_ = HandshakeResult::HTTP3_CONNECTED;
return OK;
}
const int rv = ERR_INVALID_RESPONSE;
OnFailure("Error during WebSocket handshake: " + failure_message, rv,
std::nullopt);
return rv;
}
// TODO(momoka): Implement this.
void WebSocketHttp3HandshakeStream::OnFailure(
const std::string& message,
int net_error,
std::optional<int> response_code) {
stream_request_->OnFailure(message, net_error, response_code);
}
} // namespace net