blob: 36eee39d00e0f6ffcd3afdbc3dff3e1cddf94a47 [file] [log] [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/accessibility/ax_node.h"
#include <algorithm>
#include "base/memory/raw_ptr.h"
#include "base/no_destructor.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "ui/accessibility/ax_computed_node_data.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_hypertext.h"
#include "ui/accessibility/ax_language_detection.h"
#include "ui/accessibility/ax_role_properties.h"
#include "ui/accessibility/ax_selection.h"
#include "ui/accessibility/ax_table_info.h"
#include "ui/accessibility/ax_tree.h"
#include "ui/accessibility/ax_tree_manager.h"
#include "ui/gfx/color_utils.h"
#include "ui/gfx/geometry/transform.h"
namespace ui {
// Definition of static class members.
constexpr char AXNode::kEmbeddedObjectCharacterUTF8[];
constexpr char16_t AXNode::kEmbeddedObjectCharacterUTF16[];
constexpr int AXNode::kEmbeddedObjectCharacterLengthUTF8;
constexpr int AXNode::kEmbeddedObjectCharacterLengthUTF16;
AXNode::AXNode(AXTree* tree,
AXNode* parent,
AXNodeID id,
size_t index_in_parent,
size_t unignored_index_in_parent)
: tree_(tree),
index_in_parent_(index_in_parent),
unignored_index_in_parent_(unignored_index_in_parent),
parent_(parent) {
// TODO(accessibility): Change to CHECK(tree_) after https://crbug.com/1511053
// is fixed.
DCHECK(tree_);
data_.id = id;
}
AXNode::~AXNode() = default;
AXNodeData&& AXNode::TakeData() {
return std::move(data_);
}
const std::vector<raw_ptr<AXNode, VectorExperimental>>& AXNode::GetAllChildren()
const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return children_;
}
size_t AXNode::GetChildCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return children_.size();
}
#if DCHECK_IS_ON()
size_t AXNode::GetSubtreeCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
size_t count = 1; // |this| counts as one.
for (AXNode* child : children_) {
count += child->GetSubtreeCount();
}
return count;
}
#endif // DCHECK_IS_ON()
size_t AXNode::GetChildCountCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTreeManager* child_tree_manager = AXTreeManager::ForChildTree(*this);
if (child_tree_manager)
return 1u;
return GetChildCount();
}
size_t AXNode::GetUnignoredChildCount() const {
DCHECK(!IsIgnored()) << "Called unignored method on ignored node: " << *this;
DCHECK(!tree_->GetTreeUpdateInProgressState());
return unignored_child_count_;
}
size_t AXNode::GetUnignoredChildCountCrossingTreeBoundary() const {
// TODO(nektar): Should DCHECK that this node is not ignored.
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTreeManager* child_tree_manager = AXTreeManager::ForChildTree(*this);
if (child_tree_manager) {
DCHECK_EQ(unignored_child_count_, 0u)
<< "A node cannot be hosting both a child tree and other nodes as "
"children.";
return 1u; // A child tree is never ignored.
}
return unignored_child_count_;
}
AXNode* AXNode::GetChildAtIndex(size_t index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (index >= GetChildCount())
return nullptr;
return children_[index];
}
AXNode* AXNode::GetChildAtIndexCrossingTreeBoundary(size_t index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTreeManager* child_tree_manager = AXTreeManager::ForChildTree(*this);
if (child_tree_manager) {
DCHECK_EQ(index, 0u)
<< "A node cannot be hosting both a child tree and other nodes as "
"children.";
return child_tree_manager->GetRoot();
}
return GetChildAtIndex(index);
}
AXNode* AXNode::GetUnignoredChildAtIndex(size_t index) const {
// TODO(nektar): Should DCHECK that this node is not ignored.
DCHECK(!tree_->GetTreeUpdateInProgressState());
for (auto it = UnignoredChildrenBegin(); it != UnignoredChildrenEnd(); ++it) {
if (index == 0)
return it.get();
--index;
}
return nullptr;
}
AXNode* AXNode::GetUnignoredChildAtIndexCrossingTreeBoundary(
size_t index) const {
// TODO(nektar): Should DCHECK that this node is not ignored.
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTreeManager* child_tree_manager = AXTreeManager::ForChildTree(*this);
if (child_tree_manager) {
DCHECK_EQ(index, 0u)
<< "A node cannot be hosting both a child tree and other nodes as "
"children.";
// A child tree is never ignored.
return child_tree_manager->GetRoot();
}
return GetUnignoredChildAtIndex(index);
}
AXNode* AXNode::GetParent() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return parent_;
}
AXNode* AXNode::GetParentCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (parent_)
return parent_;
const AXTreeManager* manager = GetManager();
if (manager)
return manager->GetParentNodeFromParentTree();
return nullptr;
}
AXNode* AXNode::GetUnignoredParent() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
AXNode* unignored_parent = GetParent();
while (unignored_parent && unignored_parent->IsIgnored())
unignored_parent = unignored_parent->GetParent();
return unignored_parent;
}
AXNode* AXNode::GetUnignoredParentCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
AXNode* unignored_parent = GetUnignoredParent();
if (!unignored_parent) {
const AXTreeManager* manager = GetManager();
if (manager)
unignored_parent = manager->GetParentNodeFromParentTree();
}
return unignored_parent;
}
base::queue<AXNode*> AXNode::GetAncestorsCrossingTreeBoundaryAsQueue() const {
base::queue<AXNode*> ancestors;
AXNode* ancestor = const_cast<AXNode*>(this);
while (ancestor) {
ancestors.push(ancestor);
ancestor = ancestor->GetParentCrossingTreeBoundary();
}
return ancestors;
}
base::stack<AXNode*> AXNode::GetAncestorsCrossingTreeBoundaryAsStack() const {
base::stack<AXNode*> ancestors;
AXNode* ancestor = const_cast<AXNode*>(this);
while (ancestor) {
ancestors.push(ancestor);
ancestor = ancestor->GetParentCrossingTreeBoundary();
}
return ancestors;
}
size_t AXNode::GetIndexInParent() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return index_in_parent_;
}
size_t AXNode::GetUnignoredIndexInParent() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return unignored_index_in_parent_;
}
AXNode* AXNode::GetFirstChild() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return GetChildAtIndex(0);
}
AXNode* AXNode::GetFirstChildCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return GetChildAtIndexCrossingTreeBoundary(0);
}
AXNode* AXNode::GetFirstUnignoredChild() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return ComputeFirstUnignoredChildRecursive();
}
AXNode* AXNode::GetFirstUnignoredChildCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTreeManager* child_tree_manager = AXTreeManager::ForChildTree(*this);
if (child_tree_manager)
return child_tree_manager->GetRoot();
return ComputeFirstUnignoredChildRecursive();
}
AXNode* AXNode::GetLastChild() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
size_t n = GetChildCount();
if (n == 0)
return nullptr;
return GetChildAtIndex(n - 1);
}
AXNode* AXNode::GetLastChildCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
size_t n = GetChildCountCrossingTreeBoundary();
if (n == 0)
return nullptr;
return GetChildAtIndexCrossingTreeBoundary(n - 1);
}
AXNode* AXNode::GetLastUnignoredChild() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return ComputeLastUnignoredChildRecursive();
}
AXNode* AXNode::GetLastUnignoredChildCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTreeManager* child_tree_manager = AXTreeManager::ForChildTree(*this);
if (child_tree_manager)
return child_tree_manager->GetRoot();
return ComputeLastUnignoredChildRecursive();
}
AXNode* AXNode::GetDeepestFirstDescendant() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (!GetChildCount())
return nullptr;
AXNode* deepest_descendant = GetFirstChild();
DCHECK(deepest_descendant);
while (deepest_descendant->GetChildCount()) {
deepest_descendant = deepest_descendant->GetFirstChild();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestFirstDescendantCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (!GetChildCountCrossingTreeBoundary())
return nullptr;
AXNode* deepest_descendant = GetFirstChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
while (deepest_descendant->GetChildCountCrossingTreeBoundary()) {
deepest_descendant =
deepest_descendant->GetFirstChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestFirstUnignoredDescendant() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK(!IsIgnored()) << "Called unignored method on ignored node: " << *this;
if (!GetUnignoredChildCount())
return nullptr;
AXNode* deepest_descendant = GetFirstUnignoredChild();
DCHECK(deepest_descendant);
while (deepest_descendant->GetUnignoredChildCount()) {
deepest_descendant = deepest_descendant->GetFirstUnignoredChild();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestFirstUnignoredDescendantCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK(!IsIgnored()) << "Called unignored method on ignored node: " << *this;
if (!GetUnignoredChildCountCrossingTreeBoundary())
return nullptr;
AXNode* deepest_descendant = GetFirstUnignoredChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
while (deepest_descendant->GetUnignoredChildCountCrossingTreeBoundary()) {
deepest_descendant =
deepest_descendant->GetFirstUnignoredChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestLastDescendant() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (!GetChildCount())
return nullptr;
AXNode* deepest_descendant = GetLastChild();
DCHECK(deepest_descendant);
while (deepest_descendant->GetChildCount()) {
deepest_descendant = deepest_descendant->GetLastChild();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestLastDescendantCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK(!IsIgnored()) << "Called unignored method on ignored node: " << *this;
if (!GetChildCountCrossingTreeBoundary())
return nullptr;
AXNode* deepest_descendant = GetLastChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
while (deepest_descendant->GetChildCountCrossingTreeBoundary()) {
deepest_descendant = deepest_descendant->GetLastChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestLastUnignoredDescendant() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK(!IsIgnored()) << "Called unignored method on ignored node: " << *this;
if (!GetUnignoredChildCount())
return nullptr;
AXNode* deepest_descendant = GetLastUnignoredChild();
DCHECK(deepest_descendant);
while (deepest_descendant->GetUnignoredChildCount()) {
deepest_descendant = deepest_descendant->GetLastUnignoredChild();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetDeepestLastUnignoredDescendantCrossingTreeBoundary() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK(!IsIgnored()) << "Called unignored method on ignored node: " << *this;
if (!GetUnignoredChildCountCrossingTreeBoundary())
return nullptr;
AXNode* deepest_descendant = GetLastUnignoredChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
while (deepest_descendant->GetUnignoredChildCountCrossingTreeBoundary()) {
deepest_descendant =
deepest_descendant->GetLastUnignoredChildCrossingTreeBoundary();
DCHECK(deepest_descendant);
}
return deepest_descendant;
}
AXNode* AXNode::GetNextSibling() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
AXNode* parent = GetParent();
if (!parent)
return nullptr;
DCHECK(parent || !GetIndexInParent())
<< "Root nodes lack a parent. Their index_in_parent should be 0.";
size_t nextIndex = GetIndexInParent() + 1;
if (nextIndex >= parent->GetChildCount())
return nullptr;
return parent->GetChildAtIndex(nextIndex);
}
// Search for the next sibling of this node, skipping over any ignored nodes
// encountered.
//
// In our search:
// If we find an ignored sibling, we consider its children as our siblings.
// If we run out of siblings, we consider an ignored parent's siblings as our
// own siblings.
//
// Note: this behaviour of 'skipping over' an ignored node makes this subtly
// different to finding the next (direct) sibling which is unignored.
//
// Consider a tree, where (i) marks a node as ignored:
//
// 1
// ├── 2
// ├── 3(i)
// │ └── 5
// └── 4
//
// The next sibling of node 2 is node 3, which is ignored.
// The next unignored sibling of node 2 could be either:
// 1) node 4 - next unignored sibling in the literal tree, or
// 2) node 5 - next unignored sibling in the logical document.
//
// There is no next sibling of node 5.
// The next unignored sibling of node 5 could be either:
// 1) null - no next sibling in the literal tree, or
// 2) node 4 - next unignored sibling in the logical document.
//
// In both cases, this method implements approach (2).
//
// TODO(chrishall): Can we remove this non-reflexive case by forbidding
// GetNextUnignoredSibling calls on an ignored started node?
// Note: this means that Next/Previous-UnignoredSibling are not reflexive if
// either of the nodes in question are ignored. From above we get an example:
// NextUnignoredSibling(3) is 4, but
// PreviousUnignoredSibling(4) is 5.
//
// The view of unignored siblings for node 3 includes both node 2 and node 4:
// 2 <-- [3(i)] --> 4
//
// Whereas nodes 2, 5, and 4 do not consider node 3 to be an unignored sibling:
// null <-- [2] --> 5
// 2 <-- [5] --> 4
// 5 <-- [4] --> null
AXNode* AXNode::GetNextUnignoredSibling() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXNode* current = this;
// If there are children of the |current| node still to consider.
bool considerChildren = false;
while (current) {
// A |candidate| sibling to consider.
// If it is unignored then we have found our result.
// Otherwise promote it to |current| and consider its children.
AXNode* candidate;
if (considerChildren && (candidate = current->GetFirstChild())) {
if (!candidate->IsIgnored())
return candidate;
current = candidate;
} else if ((candidate = current->GetNextSibling())) {
if (!candidate->IsIgnored())
return candidate;
current = candidate;
// Look through the ignored candidate node to consider their children as
// though they were siblings.
considerChildren = true;
} else {
// Continue our search through a parent iff they are ignored.
//
// If |current| has an ignored parent, then we consider the parent's
// siblings as though they were siblings of |current|.
//
// Given a tree:
// 1
// ├── 2(?)
// │ └── [4]
// └── 3
//
// Node 4's view of siblings:
// literal tree: null <-- [4] --> null
//
// If node 2 is not ignored, then node 4's view doesn't change, and we
// have no more nodes to consider:
// unignored tree: null <-- [4] --> null
//
// If instead node 2 is ignored, then node 4's view of siblings grows to
// include node 3, and we have more nodes to consider:
// unignored tree: null <-- [4] --> 3
current = current->GetParent();
if (!current || !current->IsIgnored())
return nullptr;
// We have already considered all relevant descendants of |current|.
considerChildren = false;
}
}
return nullptr;
}
AXNode* AXNode::GetPreviousSibling() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK(GetParent() || !GetIndexInParent())
<< "Root nodes lack a parent. Their index_in_parent should be 0.";
size_t index = GetIndexInParent();
if (index == 0)
return nullptr;
return GetParent()->GetChildAtIndex(index - 1);
}
// Search for the previous sibling of this node, skipping over any ignored nodes
// encountered.
//
// In our search for a sibling:
// If we find an ignored sibling, we may consider its children as siblings.
// If we run out of siblings, we may consider an ignored parent's siblings as
// our own.
//
// See the documentation for |GetNextUnignoredSibling| for more details.
AXNode* AXNode::GetPreviousUnignoredSibling() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXNode* current = this;
// If there are children of the |current| node still to consider.
bool considerChildren = false;
while (current) {
// A |candidate| sibling to consider.
// If it is unignored then we have found our result.
// Otherwise promote it to |current| and consider its children.
AXNode* candidate;
if (considerChildren && (candidate = current->GetLastChild())) {
if (!candidate->IsIgnored())
return candidate;
current = candidate;
} else if ((candidate = current->GetPreviousSibling())) {
if (!candidate->IsIgnored())
return candidate;
current = candidate;
// Look through the ignored candidate node to consider their children as
// though they were siblings.
considerChildren = true;
} else {
// Continue our search through a parent iff they are ignored.
//
// If |current| has an ignored parent, then we consider the parent's
// siblings as though they were siblings of |current|.
//
// Given a tree:
// 1
// ├── 2
// └── 3(?)
// └── [4]
//
// Node 4's view of siblings:
// literal tree: null <-- [4] --> null
//
// If node 3 is not ignored, then node 4's view doesn't change, and we
// have no more nodes to consider:
// unignored tree: null <-- [4] --> null
//
// If instead node 3 is ignored, then node 4's view of siblings grows to
// include node 2, and we have more nodes to consider:
// unignored tree: 2 <-- [4] --> null
current = current->GetParent();
if (!current || !current->IsIgnored())
return nullptr;
// We have already considered all relevant descendants of |current|.
considerChildren = false;
}
}
return nullptr;
}
AXNode* AXNode::GetNextUnignoredInTreeOrder() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (GetUnignoredChildCount())
return GetFirstUnignoredChild();
const AXNode* node = this;
while (node) {
AXNode* sibling = node->GetNextUnignoredSibling();
if (sibling)
return sibling;
node = node->GetUnignoredParent();
}
return nullptr;
}
AXNode* AXNode::GetPreviousUnignoredInTreeOrder() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
AXNode* sibling = GetPreviousUnignoredSibling();
if (!sibling)
return GetUnignoredParent();
if (sibling->GetUnignoredChildCount())
return sibling->GetDeepestLastUnignoredDescendant();
return sibling;
}
AXNode::AllChildIterator AXNode::AllChildrenBegin() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return AllChildIterator(this, GetFirstChild());
}
AXNode::AllChildIterator AXNode::AllChildrenEnd() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return AllChildIterator(this, nullptr);
}
AXNode::AllChildCrossingTreeBoundaryIterator
AXNode::AllChildrenCrossingTreeBoundaryBegin() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return AllChildCrossingTreeBoundaryIterator(
this, GetFirstChildCrossingTreeBoundary());
}
AXNode::AllChildCrossingTreeBoundaryIterator
AXNode::AllChildrenCrossingTreeBoundaryEnd() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return AllChildCrossingTreeBoundaryIterator(this, nullptr);
}
AXNode::UnignoredChildIterator AXNode::UnignoredChildrenBegin() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return UnignoredChildIterator(this, GetFirstUnignoredChild());
}
AXNode::UnignoredChildIterator AXNode::UnignoredChildrenEnd() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return UnignoredChildIterator(this, nullptr);
}
AXNode::UnignoredChildCrossingTreeBoundaryIterator
AXNode::UnignoredChildrenCrossingTreeBoundaryBegin() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return UnignoredChildCrossingTreeBoundaryIterator(
this, GetFirstUnignoredChildCrossingTreeBoundary());
}
AXNode::UnignoredChildCrossingTreeBoundaryIterator
AXNode::UnignoredChildrenCrossingTreeBoundaryEnd() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return UnignoredChildCrossingTreeBoundaryIterator(this, nullptr);
}
bool AXNode::CanFireEvents() const {
// TODO(nektar): Cache the `IsChildOfLeaf` state in `AXComputedNodeData`.
return !IsChildOfLeaf();
}
AXNode* AXNode::GetLowestCommonAncestor(const AXNode& other) {
if (this == &other)
return this;
AXNode* common_ancestor = nullptr;
base::stack<AXNode*> our_ancestors =
GetAncestorsCrossingTreeBoundaryAsStack();
base::stack<AXNode*> other_ancestors =
other.GetAncestorsCrossingTreeBoundaryAsStack();
while (!our_ancestors.empty() && !other_ancestors.empty() &&
our_ancestors.top() == other_ancestors.top()) {
common_ancestor = our_ancestors.top();
our_ancestors.pop();
other_ancestors.pop();
}
return common_ancestor;
}
std::optional<int> AXNode::CompareTo(const AXNode& other) const {
if (this == &other)
return 0;
AXNode* common_ancestor = nullptr;
base::stack<AXNode*> our_ancestors =
GetAncestorsCrossingTreeBoundaryAsStack();
base::stack<AXNode*> other_ancestors =
other.GetAncestorsCrossingTreeBoundaryAsStack();
while (!our_ancestors.empty() && !other_ancestors.empty() &&
our_ancestors.top() == other_ancestors.top()) {
common_ancestor = our_ancestors.top();
our_ancestors.pop();
other_ancestors.pop();
}
if (!common_ancestor)
return std::nullopt;
if (common_ancestor == this)
return -1;
if (common_ancestor == &other)
return 1;
if (our_ancestors.empty() || other_ancestors.empty()) {
NOTREACHED() << "The common ancestor should be followed by two uncommon "
"children in the two corresponding lists of ancestors.";
return std::nullopt;
}
size_t this_uncommon_ancestor_index = our_ancestors.top()->GetIndexInParent();
size_t other_uncommon_ancestor_index =
other_ancestors.top()->GetIndexInParent();
DCHECK_NE(this_uncommon_ancestor_index, other_uncommon_ancestor_index)
<< "Deepest uncommon ancestors should truly be uncommon, i.e. not be the "
"same node.";
return this_uncommon_ancestor_index - other_uncommon_ancestor_index;
}
bool AXNode::IsText() const {
// Regular list markers only expose their alternative text, but do not expose
// their descendants; and the descendants should be ignored. This is because
// the alternative text depends on the counter style and can be different from
// the actual (visual) marker text, and hence, inconsistent with the
// descendants. We treat a list marker as non-text only if it still has
// non-ignored descendants, which happens only when:
// - The list marker itself is ignored but the descendants are not
// - Or the list marker contains images
if (GetRole() == ax::mojom::Role::kListMarker)
return !IsIgnored() && !GetUnignoredChildCount();
return ui::IsText(GetRole());
}
bool AXNode::IsLineBreak() const {
// The last condition captures inline text nodes whose only content is an '\n'
// character.
return GetRole() == ax::mojom::Role::kLineBreak ||
(GetRole() == ax::mojom::Role::kInlineTextBox &&
GetBoolAttribute(ax::mojom::BoolAttribute::kIsLineBreakingObject));
}
void AXNode::SetData(const AXNodeData& src) {
data_ = src;
}
void AXNode::SetLocation(AXNodeID offset_container_id,
const gfx::RectF& location,
gfx::Transform* transform) {
data_.relative_bounds.offset_container_id = offset_container_id;
data_.relative_bounds.bounds = location;
if (transform) {
data_.relative_bounds.transform =
std::make_unique<gfx::Transform>(*transform);
} else {
data_.relative_bounds.transform.reset();
}
}
void AXNode::SetIndexInParent(size_t index_in_parent) {
index_in_parent_ = index_in_parent;
}
void AXNode::UpdateUnignoredCachedValues() {
computed_node_data_.reset();
if (!IsIgnored())
UpdateUnignoredCachedValuesRecursive(0);
}
void AXNode::SwapChildren(
std::vector<raw_ptr<AXNode, VectorExperimental>>* children) {
children->swap(children_);
}
bool AXNode::IsDescendantOf(const AXNode* ancestor) const {
if (!ancestor)
return false;
if (this == ancestor)
return true;
if (const AXNode* parent = GetParent())
return parent->IsDescendantOf(ancestor);
return false;
}
bool AXNode::IsDescendantOfCrossingTreeBoundary(const AXNode* ancestor) const {
if (!ancestor)
return false;
if (this == ancestor)
return true;
if (const AXNode* parent = GetParentCrossingTreeBoundary())
return parent->IsDescendantOfCrossingTreeBoundary(ancestor);
return false;
}
SkColor AXNode::ComputeColor() const {
return ComputeColorAttribute(ax::mojom::IntAttribute::kColor);
}
SkColor AXNode::ComputeBackgroundColor() const {
return ComputeColorAttribute(ax::mojom::IntAttribute::kBackgroundColor);
}
SkColor AXNode::ComputeColorAttribute(ax::mojom::IntAttribute attr) const {
SkColor color = GetIntAttribute(attr);
AXNode* ancestor = GetParent();
// If the color has some transparency, keep blending with background
// colors until we get an opaque color or reach the root.
while (ancestor && SkColorGetA(color) != SK_AlphaOPAQUE) {
SkColor background_color = ancestor->GetIntAttribute(attr);
color = color_utils::GetResultingPaintColor(color, background_color);
ancestor = ancestor->GetParent();
}
return color;
}
AXTreeManager* AXNode::GetManager() const {
return AXTreeManager::FromID(tree_->GetAXTreeID());
}
bool AXNode::HasVisibleCaretOrSelection() const {
const AXSelection selection = GetSelection();
const AXNode* focus = tree()->GetFromId(selection.focus_object_id);
if (!focus || !focus->IsDescendantOf(this))
return false;
// A selection or the caret will be visible in a focused text field (including
// a content editable).
const AXNode* text_field = GetTextFieldAncestor();
if (text_field)
return true;
// The selection will be visible in non-editable content only if it is not
// collapsed.
return !selection.IsCollapsed();
}
AXSelection AXNode::GetSelection() const {
DCHECK(tree()) << "Cannot retrieve the current selection if the node is not "
"attached to an accessibility tree.\n"
<< *this;
return tree()->GetSelection();
}
AXSelection AXNode::GetUnignoredSelection() const {
DCHECK(tree()) << "Cannot retrieve the current selection if the node is not "
"attached to an accessibility tree.\n"
<< *this;
AXSelection selection = tree()->GetUnignoredSelection();
// "selection.anchor_offset" and "selection.focus_ofset" might need to be
// adjusted if the anchor or the focus nodes include ignored children.
//
// TODO(nektar): Move this logic into its own "AXSelection" class and cache
// the result for faster reuse.
const AXNode* anchor = tree()->GetFromId(selection.anchor_object_id);
if (anchor && !anchor->IsLeaf()) {
DCHECK_GE(selection.anchor_offset, 0);
if (static_cast<size_t>(selection.anchor_offset) <
anchor->GetChildCount()) {
const AXNode* anchor_child =
anchor->GetChildAtIndex(selection.anchor_offset);
DCHECK(anchor_child);
selection.anchor_offset =
static_cast<int>(anchor_child->GetUnignoredIndexInParent());
} else {
selection.anchor_offset =
static_cast<int>(anchor->GetUnignoredChildCount());
}
}
const AXNode* focus = tree()->GetFromId(selection.focus_object_id);
if (focus && !focus->IsLeaf()) {
DCHECK_GE(selection.focus_offset, 0);
if (static_cast<size_t>(selection.focus_offset) < focus->GetChildCount()) {
const AXNode* focus_child =
focus->GetChildAtIndex(selection.focus_offset);
DCHECK(focus_child);
selection.focus_offset =
static_cast<int>(focus_child->GetUnignoredIndexInParent());
} else {
selection.focus_offset =
static_cast<int>(focus->GetUnignoredChildCount());
}
}
return selection;
}
bool AXNode::HasStringAttribute(ax::mojom::StringAttribute attribute) const {
return GetComputedNodeData().HasOrCanComputeAttribute(attribute);
}
const std::string& AXNode::GetStringAttribute(
ax::mojom::StringAttribute attribute) const {
return GetComputedNodeData().GetOrComputeAttributeUTF8(attribute);
}
bool AXNode::GetStringAttribute(ax::mojom::StringAttribute attribute,
std::string* value) const {
if (GetComputedNodeData().HasOrCanComputeAttribute(attribute)) {
*value = GetComputedNodeData().GetOrComputeAttributeUTF8(attribute);
return true;
}
return false;
}
std::u16string AXNode::GetString16Attribute(
ax::mojom::StringAttribute attribute) const {
return GetComputedNodeData().GetOrComputeAttributeUTF16(attribute);
}
bool AXNode::GetString16Attribute(ax::mojom::StringAttribute attribute,
std::u16string* value) const {
if (GetComputedNodeData().HasOrCanComputeAttribute(attribute)) {
*value = GetComputedNodeData().GetOrComputeAttributeUTF16(attribute);
return true;
}
return false;
}
bool AXNode::HasInheritedStringAttribute(
ax::mojom::StringAttribute attribute) const {
for (const AXNode* current_node = this; current_node;
current_node = current_node->GetParent()) {
if (current_node->HasStringAttribute(attribute))
return true;
}
return false;
}
const std::string& AXNode::GetInheritedStringAttribute(
ax::mojom::StringAttribute attribute) const {
for (const AXNode* current_node = this; current_node;
current_node = current_node->GetParent()) {
if (current_node->HasStringAttribute(attribute))
return current_node->GetStringAttribute(attribute);
}
return base::EmptyString();
}
std::u16string AXNode::GetInheritedString16Attribute(
ax::mojom::StringAttribute attribute) const {
return base::UTF8ToUTF16(GetInheritedStringAttribute(attribute));
}
bool AXNode::HasIntListAttribute(ax::mojom::IntListAttribute attribute) const {
return GetComputedNodeData().HasOrCanComputeAttribute(attribute);
}
const std::vector<int32_t>& AXNode::GetIntListAttribute(
ax::mojom::IntListAttribute attribute) const {
return GetComputedNodeData().GetOrComputeAttribute(attribute);
}
bool AXNode::GetIntListAttribute(ax::mojom::IntListAttribute attribute,
std::vector<int32_t>* value) const {
if (GetComputedNodeData().HasOrCanComputeAttribute(attribute)) {
*value = GetComputedNodeData().GetOrComputeAttribute(attribute);
return true;
}
return false;
}
AXLanguageInfo* AXNode::GetLanguageInfo() const {
return language_info_.get();
}
void AXNode::SetLanguageInfo(std::unique_ptr<AXLanguageInfo> lang_info) {
language_info_ = std::move(lang_info);
}
void AXNode::ClearLanguageInfo() {
language_info_.reset();
}
const AXComputedNodeData& AXNode::GetComputedNodeData() const {
if (!computed_node_data_)
computed_node_data_ = std::make_unique<AXComputedNodeData>(*this);
return *computed_node_data_;
}
void AXNode::ClearComputedNodeData() {
computed_node_data_.reset();
}
const std::string& AXNode::GetNameUTF8() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXNode* node = this;
if (GetRole() == ax::mojom::Role::kPortal &&
GetNameFrom() == ax::mojom::NameFrom::kNone) {
const AXTreeManager* child_tree_manager =
AXTreeManager::ForChildTree(*this);
if (child_tree_manager)
node = child_tree_manager->GetRoot();
}
return node->GetStringAttribute(ax::mojom::StringAttribute::kName);
}
std::u16string AXNode::GetNameUTF16() const {
// Storing a copy of the name in UTF16 would probably not be helpful because
// it could potentially double the memory usage of AXTree.
return base::UTF8ToUTF16(GetNameUTF8());
}
const std::u16string& AXNode::GetHypertext() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
// TODO(nektar): Introduce proper caching of hypertext via
// `AXHypertext::needs_update`.
hypertext_ = AXHypertext();
// Hypertext is not exposed for descendants of leaf nodes. For such nodes,
// their text content is equivalent to their hypertext. Otherwise, we would
// never be able to compute equivalent ancestor positions in atomic text
// fields given an AXPosition on an inline text box descendant, because there
// is often an ignored generic container between the text descendants and the
// text field node.
//
// For example, look at the following accessibility tree and the text
// positions indicated using "<>" symbols in the text content of every node,
// and then imagine what would happen if the generic container was represented
// by an "embedded object replacement character" in the text of its text field
// parent.
// ++kTextField "Hell<o>" IsLeaf=true
// ++++kGenericContainer "Hell<o>" ignored IsChildOfLeaf=true
// ++++++kStaticText "Hell<o>" IsChildOfLeaf=true
// ++++++++kInlineTextBox "Hell<o>" IsChildOfLeaf=true
if (IsLeaf() || IsChildOfLeaf()) {
hypertext_.hypertext = GetTextContentUTF16();
} else {
// Construct the hypertext for this node, which contains the concatenation
// of the text content of this node's textual children, and an "object
// replacement character" for all the other children.
//
// Note that the word "hypertext" comes from the IAccessible2 Standard and
// has nothing to do with HTML.
static const base::NoDestructor<std::u16string> embedded_character_str(
AXNode::kEmbeddedObjectCharacterUTF16);
auto first = UnignoredChildrenCrossingTreeBoundaryBegin();
for (auto iter = first; iter != UnignoredChildrenCrossingTreeBoundaryEnd();
++iter) {
// Similar to Firefox, we don't expose text nodes in IAccessible2 and ATK
// hypertext with the embedded object character. We copy all of their text
// instead.
if (iter->IsText()) {
hypertext_.hypertext += iter->GetTextContentUTF16();
} else {
int character_offset = static_cast<int>(hypertext_.hypertext.size());
auto inserted =
hypertext_.hypertext_offset_to_hyperlink_child_index.emplace(
character_offset, static_cast<int>(std::distance(first, iter)));
DCHECK(inserted.second) << "An embedded object at " << character_offset
<< " has already been encountered.";
hypertext_.hypertext += *embedded_character_str;
}
}
}
hypertext_.needs_update = false;
return hypertext_.hypertext;
}
const std::map<int, int>& AXNode::GetHypertextOffsetToHyperlinkChildIndex()
const {
// TODO(nektar): Introduce proper caching of hypertext via
// `AXHypertext::needs_update`.
GetHypertext(); // Update `hypertext_` if not up-to-date.
return hypertext_.hypertext_offset_to_hyperlink_child_index;
}
const std::string& AXNode::GetTextContentUTF8() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return GetComputedNodeData().GetOrComputeTextContentUTF8();
}
const std::u16string& AXNode::GetTextContentUTF16() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return GetComputedNodeData().GetOrComputeTextContentUTF16();
}
int AXNode::GetTextContentLengthUTF8() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return GetComputedNodeData().GetOrComputeTextContentLengthUTF8();
}
int AXNode::GetTextContentLengthUTF16() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
return GetComputedNodeData().GetOrComputeTextContentLengthUTF16();
}
gfx::RectF AXNode::GetTextContentRangeBoundsUTF16(int start_offset,
int end_offset) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
DCHECK_LE(start_offset, end_offset)
<< "Invalid `start_offset` and `end_offset`.\n"
<< start_offset << ' ' << end_offset << "\nin\n"
<< *this;
int text_content_length = GetTextContentLengthUTF16();
// Since we DCHECK that `start_offset` <= `end_offset`, there is no need to
// check whether `start_offset` is also in range.
if (end_offset > text_content_length) {
return gfx::RectF();
}
const std::vector<int32_t>& character_offsets =
GetIntListAttribute(ax::mojom::IntListAttribute::kCharacterOffsets);
int character_offsets_length =
base::checked_cast<int>(character_offsets.size());
// Character offsets are always based on the UTF-16 representation of the
// text.
if (character_offsets_length < GetTextContentLengthUTF16()) {
// Blink might not return pixel offsets for all characters. Clamp the
// character range to be within the number of provided pixels. Note that the
// first character always starts at pixel 0, so an offset for that character
// is not provided.
//
// TODO(accessibility): We need to fix this bug in Blink.
start_offset = std::min(start_offset, character_offsets_length);
end_offset = std::min(end_offset, character_offsets_length);
}
// TODO(nektar): Remove all this code and fix up the character offsets vector
// itself.
int start_pixel_offset =
start_offset > 0
? character_offsets[base::checked_cast<size_t>(start_offset - 1)]
: 0;
int end_pixel_offset =
end_offset > 0
? character_offsets[base::checked_cast<size_t>(end_offset - 1)]
: 0;
int max_pixel_offset = character_offsets_length > 0
? character_offsets[character_offsets_length - 1]
: 0;
const gfx::RectF& node_bounds = data().relative_bounds.bounds;
gfx::RectF out_bounds;
switch (static_cast<ax::mojom::WritingDirection>(
GetIntAttribute(ax::mojom::IntAttribute::kTextDirection))) {
case ax::mojom::WritingDirection::kNone:
case ax::mojom::WritingDirection::kLtr:
out_bounds = gfx::RectF(start_pixel_offset, 0,
end_pixel_offset - start_pixel_offset,
node_bounds.height());
break;
case ax::mojom::WritingDirection::kRtl: {
int left = max_pixel_offset - end_pixel_offset;
int right = max_pixel_offset - start_pixel_offset;
out_bounds = gfx::RectF(left, 0, right - left, node_bounds.height());
break;
}
case ax::mojom::WritingDirection::kTtb:
out_bounds = gfx::RectF(0, start_pixel_offset, node_bounds.width(),
end_pixel_offset - start_pixel_offset);
break;
case ax::mojom::WritingDirection::kBtt: {
int top = max_pixel_offset - end_pixel_offset;
int bottom = max_pixel_offset - start_pixel_offset;
out_bounds = gfx::RectF(0, top, node_bounds.width(), bottom - top);
break;
}
}
return out_bounds;
}
std::string AXNode::GetLanguage() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
// Walk up tree considering both detected and author declared languages.
for (const AXNode* cur = this; cur; cur = cur->GetParent()) {
// If language detection has assigned a language then we prefer that.
const AXLanguageInfo* lang_info = cur->GetLanguageInfo();
if (lang_info && !lang_info->language.empty())
return lang_info->language;
// If the page author has declared a language attribute we fallback to that.
if (cur->HasStringAttribute(ax::mojom::StringAttribute::kLanguage))
return cur->GetStringAttribute(ax::mojom::StringAttribute::kLanguage);
}
return std::string();
}
std::string AXNode::GetValueForControl() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (data().IsTextField()) {
// Returns the value of a text field. If necessary, computes the value from
// the field's internal representation in the accessibility tree, in order
// to minimize cross-process communication between the renderer and the
// browser processes.
return GetStringAttribute(ax::mojom::StringAttribute::kValue);
}
if (data().IsRangeValueSupported())
return GetTextForRangeValue();
if (GetRole() == ax::mojom::Role::kColorWell)
return GetValueForColorWell();
if (!IsControl(GetRole()))
return std::string();
return GetStringAttribute(ax::mojom::StringAttribute::kValue);
}
std::ostream& operator<<(std::ostream& stream, const AXNode& node) {
stream << node.data().ToString(/*verbose*/ false);
if (node.tree()->GetTreeUpdateInProgressState()) {
// Prevent calling node traversal methods when it's illegal to do so.
return stream;
}
if (node.GetUnignoredChildCountCrossingTreeBoundary()) {
stream << " unignored_child_ids=";
bool needs_comma = false;
for (auto it = node.UnignoredChildrenBegin();
it != node.UnignoredChildrenEnd(); ++it) {
if (needs_comma) {
stream << ",";
} else {
needs_comma = true;
}
stream << it.get()->data().id;
}
}
if (node.IsLeaf()) {
stream << " is_leaf";
}
if (node.IsChildOfLeaf()) {
stream << " is_child_of_leaf";
}
return stream;
}
std::ostream& operator<<(std::ostream& stream, const AXNode* node) {
if (!node) {
return stream << "null";
}
return stream << *node;
}
bool AXNode::IsTable() const {
return IsTableLike(GetRole());
}
std::optional<int> AXNode::GetTableColCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
return static_cast<int>(table_info->col_count);
}
std::optional<int> AXNode::GetTableRowCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
return static_cast<int>(table_info->row_count);
}
std::optional<int> AXNode::GetTableAriaColCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
return std::make_optional(table_info->aria_col_count);
}
std::optional<int> AXNode::GetTableAriaRowCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
return std::make_optional(table_info->aria_row_count);
}
std::optional<int> AXNode::GetTableCellCount() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
return static_cast<int>(table_info->unique_cell_ids.size());
}
AXNode* AXNode::GetTableCellFromIndex(int index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return nullptr;
// There is a table but there is no cell with the given index.
if (index < 0 ||
static_cast<size_t>(index) >= table_info->unique_cell_ids.size()) {
return nullptr;
}
return tree_->GetFromId(
table_info->unique_cell_ids[static_cast<size_t>(index)]);
}
AXNode* AXNode::GetTableCaption() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return nullptr;
return tree_->GetFromId(table_info->caption_id);
}
AXNode* AXNode::GetTableCellFromCoords(int row_index, int col_index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return nullptr;
// There is a table but the given coordinates are outside the table.
if (row_index < 0 ||
static_cast<size_t>(row_index) >= table_info->row_count ||
col_index < 0 ||
static_cast<size_t>(col_index) >= table_info->col_count) {
return nullptr;
}
return tree_->GetFromId(table_info->cell_ids[static_cast<size_t>(row_index)]
[static_cast<size_t>(col_index)]);
}
AXNode* AXNode::GetTableCellFromAriaCoords(int aria_row_index,
int aria_col_index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info) {
return nullptr;
}
if (aria_row_index < 1 || aria_row_index > table_info->aria_row_count ||
aria_col_index < 1 || aria_col_index > table_info->aria_col_count) {
return nullptr;
}
// Aria rows/columns are not guaranteed to be contiguous, and can also
// span multiple "rows" or "columns".
// So while we do need to check many of the internal rows/columns, we can do
// some skipping around, and don't need to continue to search if we are past
// the specified row/column.
for (size_t row = 0; row < table_info->row_count; ++row) {
for (size_t col = 0; col < table_info->col_count; ++col) {
AXNode* node = tree_->GetFromId(table_info->cell_ids[row][col]);
CHECK(node);
std::optional<int> current_aria_row = node->GetTableCellAriaRowIndex();
std::optional<int> current_aria_col = node->GetTableCellAriaColIndex();
if (!current_aria_row || *current_aria_row < aria_row_index) {
break;
} else if (*current_aria_row > aria_row_index) {
return nullptr;
}
if (!current_aria_col || *current_aria_col < aria_col_index) {
continue;
} else if (*current_aria_col > aria_col_index) {
return nullptr;
}
DCHECK(*current_aria_row == aria_row_index &&
*current_aria_col == aria_col_index);
return node;
}
}
return nullptr;
}
std::vector<AXNodeID> AXNode::GetTableColHeaderNodeIds() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::vector<AXNodeID>();
std::vector<AXNodeID> col_header_ids;
// Flatten and add column header ids of each column to |col_header_ids|.
for (std::vector<AXNodeID> col_headers_at_index : table_info->col_headers) {
col_header_ids.insert(col_header_ids.end(), col_headers_at_index.begin(),
col_headers_at_index.end());
}
return col_header_ids;
}
std::vector<AXNodeID> AXNode::GetTableColHeaderNodeIds(int col_index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::vector<AXNodeID>();
if (col_index < 0 || static_cast<size_t>(col_index) >= table_info->col_count)
return std::vector<AXNodeID>();
return std::vector<AXNodeID>(
table_info->col_headers[static_cast<size_t>(col_index)]);
}
std::vector<AXNodeID> AXNode::GetTableRowHeaderNodeIds(int row_index) const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::vector<AXNodeID>();
if (row_index < 0 || static_cast<size_t>(row_index) >= table_info->row_count)
return std::vector<AXNodeID>();
return std::vector<AXNodeID>(
table_info->row_headers[static_cast<size_t>(row_index)]);
}
std::vector<AXNodeID> AXNode::GetTableUniqueCellIds() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::vector<AXNodeID>();
return std::vector<AXNodeID>(table_info->unique_cell_ids);
}
const std::vector<raw_ptr<AXNode, VectorExperimental>>*
AXNode::GetExtraMacNodes() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
// Should only be available on the table node itself, not any of its children.
const AXTableInfo* table_info = tree_->GetTableInfo(this);
if (!table_info)
return nullptr;
return &table_info->extra_mac_nodes;
}
bool AXNode::IsGenerated() const {
bool is_generated_node = id() < 0 && id() > kInitialEmptyDocumentRootNodeID;
#if DCHECK_IS_ON()
// Currently, the only generated nodes are columns and table header
// containers, and when those roles occur, they are always extra mac nodes.
// This could change in the future.
bool is_extra_mac_node_role =
GetRole() == ax::mojom::Role::kColumn ||
GetRole() == ax::mojom::Role::kTableHeaderContainer;
DCHECK_EQ(is_generated_node, is_extra_mac_node_role);
#endif
return is_generated_node;
}
//
// Table row-like nodes.
//
bool AXNode::IsTableRow() const {
return ui::IsTableRow(GetRole());
}
std::optional<int> AXNode::GetTableRowRowIndex() const {
if (!IsTableRow())
return std::nullopt;
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
const auto& iter = table_info->row_id_to_index.find(id());
if (iter == table_info->row_id_to_index.end())
return std::nullopt;
return static_cast<int>(iter->second);
}
std::vector<AXNodeID> AXNode::GetTableRowNodeIds() const {
std::vector<AXNodeID> row_node_ids;
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return row_node_ids;
for (AXNode* node : table_info->row_nodes)
row_node_ids.push_back(node->id());
return row_node_ids;
}
#if BUILDFLAG(IS_APPLE)
//
// Table column-like nodes. These nodes are only present on macOS.
//
bool AXNode::IsTableColumn() const {
return ui::IsTableColumn(GetRole());
}
std::optional<int> AXNode::GetTableColColIndex() const {
if (!IsTableColumn())
return std::nullopt;
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
int index = 0;
for (const AXNode* node : table_info->extra_mac_nodes) {
if (node == this)
break;
index++;
}
return index;
}
#endif // BUILDFLAG(IS_APPLE)
//
// Table cell-like nodes.
//
bool AXNode::IsTableCellOrHeader() const {
return IsCellOrTableHeader(GetRole());
}
std::optional<int> AXNode::GetTableCellIndex() const {
if (!IsTableCellOrHeader())
return std::nullopt;
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
const auto& iter = table_info->cell_id_to_index.find(id());
if (iter != table_info->cell_id_to_index.end())
return static_cast<int>(iter->second);
return std::nullopt;
}
std::optional<int> AXNode::GetTableCellColIndex() const {
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
std::optional<int> index = GetTableCellIndex();
if (!index)
return std::nullopt;
return static_cast<int>(table_info->cell_data_vector[*index].col_index);
}
std::optional<int> AXNode::GetTableCellRowIndex() const {
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
// If it's a table row, use the first cell within.
if (IsTableRow()) {
if (const AXNode* first_cell = table_info->GetFirstCellInRow(this)) {
return first_cell->GetTableCellRowIndex();
}
return std::nullopt;
}
std::optional<int> index = GetTableCellIndex();
if (!index)
return std::nullopt;
return static_cast<int>(table_info->cell_data_vector[*index].row_index);
}
std::optional<int> AXNode::GetTableCellColSpan() const {
// If it's not a table cell, don't return a col span.
if (!IsTableCellOrHeader())
return std::nullopt;
// Otherwise, try to return a colspan, with 1 as the default if it's not
// specified.
int col_span;
if (GetIntAttribute(ax::mojom::IntAttribute::kTableCellColumnSpan, &col_span))
return col_span;
return 1;
}
std::optional<int> AXNode::GetTableCellRowSpan() const {
// If it's not a table cell, don't return a row span.
if (!IsTableCellOrHeader())
return std::nullopt;
// Otherwise, try to return a row span, with 1 as the default if it's not
// specified.
int row_span;
if (GetIntAttribute(ax::mojom::IntAttribute::kTableCellRowSpan, &row_span))
return row_span;
return 1;
}
std::optional<int> AXNode::GetTableCellAriaColIndex() const {
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
std::optional<int> index = GetTableCellIndex();
if (!index)
return std::nullopt;
int aria_col_index =
static_cast<int>(table_info->cell_data_vector[*index].aria_col_index);
// |aria-colindex| attribute is one-based, value less than 1 is invalid.
// https://www.w3.org/TR/wai-aria-1.2/#aria-colindex
return (aria_col_index > 0) ? std::optional<int>(aria_col_index)
: std::nullopt;
}
std::optional<int> AXNode::GetTableCellAriaRowIndex() const {
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info)
return std::nullopt;
// If it's a table row, use the first cell within.
if (IsTableRow()) {
if (const AXNode* first_cell = table_info->GetFirstCellInRow(this)) {
return first_cell->GetTableCellAriaRowIndex();
}
return std::nullopt;
}
std::optional<int> index = GetTableCellIndex();
if (!index) {
return std::nullopt;
}
int aria_row_index =
static_cast<int>(table_info->cell_data_vector[*index].aria_row_index);
// |aria-rowindex| attribute is one-based, value less than 1 is invalid.
// https://www.w3.org/TR/wai-aria-1.2/#aria-rowindex
return (aria_row_index > 0) ? std::optional<int>(aria_row_index)
: std::nullopt;
}
std::vector<AXNodeID> AXNode::GetTableCellColHeaderNodeIds() const {
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info || table_info->col_count <= 0)
return std::vector<AXNodeID>();
// If this node is not a cell, then return the headers for the first column.
int col_index = GetTableCellColIndex().value_or(0);
return std::vector<AXNodeID>(table_info->col_headers[col_index]);
}
void AXNode::GetTableCellColHeaders(std::vector<AXNode*>* col_headers) const {
DCHECK(col_headers);
std::vector<AXNodeID> col_header_ids = GetTableCellColHeaderNodeIds();
IdVectorToNodeVector(col_header_ids, col_headers);
}
std::vector<AXNodeID> AXNode::GetTableCellRowHeaderNodeIds() const {
const AXTableInfo* table_info = GetAncestorTableInfo();
if (!table_info || table_info->row_count <= 0)
return std::vector<AXNodeID>();
// If this node is not a cell, then return the headers for the first row.
int row_index = GetTableCellRowIndex().value_or(0);
return std::vector<AXNodeID>(table_info->row_headers[row_index]);
}
void AXNode::GetTableCellRowHeaders(std::vector<AXNode*>* row_headers) const {
DCHECK(row_headers);
std::vector<AXNodeID> row_header_ids = GetTableCellRowHeaderNodeIds();
IdVectorToNodeVector(row_header_ids, row_headers);
}
bool AXNode::IsCellOrHeaderOfAriaGrid() const {
if (!IsTableCellOrHeader())
return false;
const AXNode* node = this;
while (node && !node->IsTable())
node = node->GetParent();
if (!node)
return false;
return node->GetRole() == ax::mojom::Role::kGrid ||
node->GetRole() == ax::mojom::Role::kTreeGrid;
}
AXTableInfo* AXNode::GetAncestorTableInfo() const {
const AXNode* node = this;
while (node && !node->IsTable())
node = node->GetParent();
if (node)
return tree_->GetTableInfo(node);
return nullptr;
}
void AXNode::IdVectorToNodeVector(const std::vector<AXNodeID>& ids,
std::vector<AXNode*>* nodes) const {
for (AXNodeID id : ids) {
AXNode* node = tree_->GetFromId(id);
if (node)
nodes->push_back(node);
}
}
std::optional<int> AXNode::GetHierarchicalLevel() const {
int hierarchical_level =
GetIntAttribute(ax::mojom::IntAttribute::kHierarchicalLevel);
// According to the WAI_ARIA spec, a defined hierarchical level value is
// greater than 0.
// https://www.w3.org/TR/wai-aria-1.1/#aria-level
if (hierarchical_level > 0)
return hierarchical_level;
return std::nullopt;
}
bool AXNode::IsOrderedSetItem() const {
// Tree grid rows should be treated as ordered set items. Since we don't have
// a separate row role for tree grid rows, we can't just add the Role::kRow to
// IsItemLike. We need to validate that the row is indeed part of a tree grid.
if (IsRowInTreeGrid(GetOrderedSet()))
return true;
return ui::IsItemLike(GetRole());
}
bool AXNode::IsOrderedSet() const {
// Tree grid rows should be considered like ordered set items and a tree grid
// like an ordered set. Continuing that logic, in order to compute the right
// PosInSet and SetSize, row groups inside of a tree grid should also be
// ordered sets.
if (IsRowGroupInTreeGrid())
return true;
return ui::IsSetLike(GetRole());
}
// Uses AXTree's cache to calculate node's PosInSet.
std::optional<int> AXNode::GetPosInSet() const {
return tree_->GetPosInSet(*this);
}
// Uses AXTree's cache to calculate node's SetSize.
std::optional<int> AXNode::GetSetSize() const {
return tree_->GetSetSize(*this);
}
// Returns true if the role of ordered set matches the role of item.
// Returns false otherwise.
bool AXNode::SetRoleMatchesItemRole(const AXNode* ordered_set) const {
ax::mojom::Role item_role = GetRole();
// Tree grid rows and grouped disclosure triangles should be treated as
// ordered set items.
if (IsRowInTreeGrid(ordered_set) ||
item_role == ax::mojom::Role::kDisclosureTriangleGrouped) {
return true;
}
// Switch on role of ordered set
switch (ordered_set->GetRole()) {
case ax::mojom::Role::kFeed:
return item_role == ax::mojom::Role::kArticle;
case ax::mojom::Role::kList:
return item_role == ax::mojom::Role::kListItem;
case ax::mojom::Role::kGroup:
return item_role == ax::mojom::Role::kComment ||
item_role == ax::mojom::Role::kListItem ||
item_role == ax::mojom::Role::kMenuItem ||
item_role == ax::mojom::Role::kMenuItemRadio ||
item_role == ax::mojom::Role::kMenuItemCheckBox ||
item_role == ax::mojom::Role::kListBoxOption ||
item_role == ax::mojom::Role::kTreeItem;
case ax::mojom::Role::kMenu:
return item_role == ax::mojom::Role::kMenuItem ||
item_role == ax::mojom::Role::kMenuItemRadio ||
item_role == ax::mojom::Role::kMenuItemCheckBox;
case ax::mojom::Role::kMenuBar:
return item_role == ax::mojom::Role::kMenuItem ||
item_role == ax::mojom::Role::kMenuItemRadio ||
item_role == ax::mojom::Role::kMenuItemCheckBox;
case ax::mojom::Role::kTabList:
return item_role == ax::mojom::Role::kTab;
case ax::mojom::Role::kTree:
case ax::mojom::Role::kTreeItem:
return item_role == ax::mojom::Role::kTreeItem;
case ax::mojom::Role::kListBox:
return item_role == ax::mojom::Role::kListBoxOption;
case ax::mojom::Role::kMenuListPopup:
return item_role == ax::mojom::Role::kMenuListOption ||
item_role == ax::mojom::Role::kMenuItem ||
item_role == ax::mojom::Role::kMenuItemRadio ||
item_role == ax::mojom::Role::kMenuItemCheckBox;
case ax::mojom::Role::kRadioGroup:
return item_role == ax::mojom::Role::kRadioButton;
case ax::mojom::Role::kDescriptionList:
// Only the term for each description list entry should receive posinset
// and setsize.
return item_role == ax::mojom::Role::kTerm;
case ax::mojom::Role::kComboBoxSelect:
// kComboBoxSelect wraps a kMenuListPopUp.
return item_role == ax::mojom::Role::kMenuListPopup;
default:
return false;
}
}
bool AXNode::IsIgnoredContainerForOrderedSet() const {
return IsIgnored() || IsEmbeddedGroup() ||
GetRole() == ax::mojom::Role::kDetails ||
GetRole() == ax::mojom::Role::kLabelText ||
GetRole() == ax::mojom::Role::kListItem ||
GetRole() == ax::mojom::Role::kGenericContainer ||
GetRole() == ax::mojom::Role::kScrollView ||
GetRole() == ax::mojom::Role::kUnknown;
}
bool AXNode::IsRowInTreeGrid(const AXNode* ordered_set) const {
// Tree grid rows have the requirement of being focusable, so we use it to
// avoid iterating over rows that clearly aren't part of a tree grid.
if (GetRole() != ax::mojom::Role::kRow || !ordered_set || !IsFocusable())
return false;
if (ordered_set->GetRole() == ax::mojom::Role::kTreeGrid)
return true;
return ordered_set->IsRowGroupInTreeGrid();
}
bool AXNode::IsRowGroupInTreeGrid() const {
// To the best of our understanding, row groups can't be nested.
//
// According to https://www.w3.org/TR/wai-aria-1.1/#rowgroup, a row group is a
// "structural equivalent to the thead, tfoot, and tbody elements in an HTML
// table". It is specified in the spec of the thead, tfoot and tbody elements
// that they need to be children of a table element, meaning that there can
// only be one level of such elements. We assume the same for row groups.
if (GetRole() != ax::mojom::Role::kRowGroup)
return false;
AXNode* ordered_set = GetOrderedSet();
return ordered_set && ordered_set->GetRole() == ax::mojom::Role::kTreeGrid;
}
int AXNode::UpdateUnignoredCachedValuesRecursive(int startIndex) {
int count = 0;
for (AXNode* child : children()) {
if (child->IsIgnored()) {
child->unignored_index_in_parent_ = 0;
count += child->UpdateUnignoredCachedValuesRecursive(startIndex + count);
} else {
child->unignored_index_in_parent_ = startIndex + count++;
}
}
unignored_child_count_ = count;
return count;
}
// Finds ordered set that contains node.
// Is not required for set's role to match node's role.
AXNode* AXNode::GetOrderedSet() const {
AXNode* result = GetParent();
// Continue walking up while parent is invalid, ignored, a generic container,
// unknown, or embedded group.
while (result && result->IsIgnoredContainerForOrderedSet()) {
result = result->GetParent();
}
return result;
}
bool AXNode::IsReadOnlySupported() const {
// Grid cells and headers can't be derived solely from the role (need to check
// the ancestor chain) so check this first.
if (IsCellOrHeaderOfAriaGrid())
return true;
return ui::IsReadOnlySupported(GetRole());
}
bool AXNode::IsReadOnlyOrDisabled() const {
switch (data().GetRestriction()) {
case ax::mojom::Restriction::kReadOnly:
case ax::mojom::Restriction::kDisabled:
return true;
case ax::mojom::Restriction::kNone: {
if (HasState(ax::mojom::State::kEditable) ||
HasState(ax::mojom::State::kRichlyEditable)) {
return false;
}
if (ShouldHaveReadonlyStateByDefault(GetRole()))
return true;
// When readonly is not supported, we assume that the node is always
// read-only and mark it as such since this is the default behavior.
return !IsReadOnlySupported();
}
}
}
bool AXNode::IsView() const {
const AXTreeManager* manager = GetManager();
if (!manager) {
return false;
}
return manager->IsView();
}
AXNode* AXNode::ComputeLastUnignoredChildRecursive() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
if (children().empty())
return nullptr;
for (int i = static_cast<int>(children().size()) - 1; i >= 0; --i) {
AXNode* child = children_[i];
if (!child->IsIgnored())
return child;
AXNode* descendant = child->ComputeLastUnignoredChildRecursive();
if (descendant)
return descendant;
}
return nullptr;
}
AXNode* AXNode::ComputeFirstUnignoredChildRecursive() const {
DCHECK(!tree_->GetTreeUpdateInProgressState());
for (size_t i = 0; i < children().size(); i++) {
AXNode* child = children_[i];
if (!child->IsIgnored())
return child;
AXNode* descendant = child->ComputeFirstUnignoredChildRecursive();
if (descendant)
return descendant;
}
return nullptr;
}
std::string AXNode::GetTextForRangeValue() const {
DCHECK(data().IsRangeValueSupported());
std::string range_value =
GetStringAttribute(ax::mojom::StringAttribute::kValue);
float numeric_value;
if (range_value.empty() &&
GetFloatAttribute(ax::mojom::FloatAttribute::kValueForRange,
&numeric_value)) {
// This method of number to string conversion creates a localized string
// and avoids padding with extra zeros after the decimal point.
// For example, 3.5 is converted to "3.5" rather than "3.50000".
return base::StringPrintf("%g", numeric_value);
}
return range_value;
}
std::string AXNode::GetValueForColorWell() const {
DCHECK_EQ(GetRole(), ax::mojom::Role::kColorWell);
// static cast because SkColor is a 4-byte unsigned int
unsigned int color = static_cast<unsigned int>(
GetIntAttribute(ax::mojom::IntAttribute::kColorValue));
unsigned int red = SkColorGetR(color);
unsigned int green = SkColorGetG(color);
unsigned int blue = SkColorGetB(color);
return base::StringPrintf("%d%% red %d%% green %d%% blue", red * 100 / 255,
green * 100 / 255, blue * 100 / 255);
}
bool AXNode::IsIgnored() const {
// If the focus has moved, then it could make a previously ignored node
// unignored or vice versa. We never ignore focused nodes otherwise users of
// assistive software might be unable to interact with the webpage.
return AXTree::ComputeNodeIsIgnored(&tree_->data(), data());
}
bool AXNode::IsIgnoredForTextNavigation() const {
// Splitters do not contribute anything to the tree's text representation, so
// stopping on a splitter would erroniously appear to a screen reader user
// that the cursor has stopped on the next unignored object.
if (GetRole() == ax::mojom::Role::kSplitter)
return true;
// A generic container without any unignored children that is not editable
// should not be used for text-based navigation. Such nodes don't make sense
// for screen readers to land on, since no role / text will be announced and
// no action is possible.
if (GetRole() == ax::mojom::Role::kGenericContainer &&
!GetUnignoredChildCount() && !HasState(ax::mojom::State::kEditable)) {
return true;
}
return false;
}
bool AXNode::IsInvisibleOrIgnored() const {
return id() != tree_->data().focus_id && (IsIgnored() || data_.IsInvisible());
}
bool AXNode::IsChildOfLeaf() const {
// TODO(nektar): Cache this state in `AXComputedNodeData`.
for (const AXNode* ancestor = GetUnignoredParent(); ancestor;
ancestor = ancestor->GetUnignoredParent()) {
if (ancestor->IsLeaf()) {
return true;
}
}
return false;
}
bool AXNode::IsEmptyLeaf() const {
if (!IsLeaf())
return false;
if (GetUnignoredChildCountCrossingTreeBoundary())
return !GetTextContentLengthUTF8();
// Text exposed by ignored leaf (text) nodes is not exposed to the platforms'
// accessibility layer, hence such leaf nodes are in effect empty.
return IsIgnored() || !GetTextContentLengthUTF8();
}
bool AXNode::IsLeaf() const {
// A node is a leaf if it has no descendants, i.e. if it is at the bottom of
// the tree, regardless whether it is ignored or not.
if (!GetChildCountCrossingTreeBoundary())
return true;
// Ignored nodes with any kind of descendants, (ignored or unignored), cannot
// be leaves because: A) If some of their descendants are unignored then those
// descendants need to be exposed to the platform layer, and B) If all of
// their descendants are ignored they cannot be at the bottom of the platform
// tree since that tree does not expose any ignored objects.
if (IsIgnored())
return false;
// An unignored node is a leaf if all of its descendants are ignored.
int child_count = GetUnignoredChildCountCrossingTreeBoundary();
if (!child_count)
return true;
#if BUILDFLAG(IS_WIN)
// On Windows, we want to hide the subtree of a collapsed <select> element.
// Otherwise, ATs are always going to announce its options whether it's
// collapsed or expanded. In the AXTree, this element corresponds to a node
// with role ax::mojom::Role::kComboBoxSelect that is the parent of a node
// with // role ax::mojom::Role::kMenuListPopup.
if (IsCollapsedMenuListSelect())
return true;
#endif // BUILDFLAG(IS_WIN)
// These types of objects may have children that we use as internal
// implementation details, but we want to expose them as leaves to platform
// accessibility APIs because screen readers might be confused if they find
// any children.
if (data().IsAtomicTextField() || IsText())
return true;
// Non atomic text fields may have children that we want to expose.
// For example, a <div contenteditable> may have child elements such as
// more <div>s that we want to expose.
if (data().IsNonAtomicTextField())
return false;
// Roles whose children are only presentational according to the ARIA and
// HTML5 Specs should be hidden from screen readers.
switch (GetRole()) {
// According to the ARIA and Core-AAM specs:
// https://w3c.github.io/aria/#button,
// https://www.w3.org/TR/core-aam-1.1/#exclude_elements
// buttons' children are presentational only and should be hidden from
// screen readers. However, we cannot enforce the leafiness of buttons
// because they may contain many rich, interactive descendants such as a day
// in a calendar, and screen readers will need to interact with these
// contents. See https://crbug.com/689204.
// So we decided to not enforce the leafiness of buttons and expose all
// children.
case ax::mojom::Role::kButton:
return false;
case ax::mojom::Role::kImage: {
// HTML images (i.e. <img> elements) are not leaves when they are image
// maps. Therefore, do not truncate descendants except in the case where
// ARIA role=img or role=image because that's how we want to treat
// ARIA-based images.
const std::string role =
GetStringAttribute(ax::mojom::StringAttribute::kRole);
return role == "img" || role == "image";
}
case ax::mojom::Role::kDocCover:
case ax::mojom::Role::kGraphicsSymbol:
case ax::mojom::Role::kMeter:
case ax::mojom::Role::kScrollBar:
case ax::mojom::Role::kSpinButton:
case ax::mojom::Role::kSlider:
case ax::mojom::Role::kSplitter:
case ax::mojom::Role::kProgressIndicator:
return true;
case ax::mojom::Role::kCheckBox:
case ax::mojom::Role::kListBoxOption:
// role="math" is flat. But always return false for kMathMLMath since the
// children of a <math> tag should be exposed to make MathML accessible.
case ax::mojom::Role::kMath:
case ax::mojom::Role::kMenuListOption:
case ax::mojom::Role::kMenuItem:
case ax::mojom::Role::kMenuItemCheckBox:
case ax::mojom::Role::kMenuItemRadio:
case ax::mojom::Role::kPopUpButton:
case ax::mojom::Role::kToggleButton:
case ax::mojom::Role::kRadioButton:
case ax::mojom::Role::kSwitch:
case ax::mojom::Role::kTab: {
// For historical reasons, truncate the children of these roles when they
// have a single text child and are not editable.
// TODO(accessibility) Consider removing this in the future, and exposing
// all descendants, as it seems ATs do a good job of avoiding redundant
// speech even if they have a text child. Removing this rule would allow
// AT users to select any text visible in the page, and ensure that all
// text is available to ATs that use the position of objects on the
// screen. This has been manually tested in JAWS, NVDA, VoiceOver, Orca
// and ChromeVox.
// Note that the ARIA spec says, "User agents SHOULD NOT expose
// descendants of this element through the platform accessibility API. If
// user agents do not hide the descendant nodes, some information may be
// read twice." However, this is not a MUST, and in non-simple cases
// Chrome and Firefox already expose descendants, without causing issues.
// Allow up to 2 text nodes so that list items with bullets are leaves.
if (child_count > 2 || HasState(ax::mojom::State::kEditable))
return false;
const AXNode* child1 = GetFirstUnignoredChildCrossingTreeBoundary();
if (!child1 || !child1->IsText())
return false;
const AXNode* child2 = child1->GetNextSibling();
return !child2 || child2->IsText();
}
default:
return false;
}
}
bool AXNode::IsFocusable() const {
return HasState(ax::mojom::State::kFocusable) ||
IsLikelyARIAActiveDescendant();
}
bool AXNode::IsLikelyARIAActiveDescendant() const {
// Should be menu item, option, etc.
if (!ui::IsLikelyActiveDescendantRole(GetRole()))
return false;
// False if invisible, ignored or disabled.
if (IsInvisibleOrIgnored() ||
GetIntAttribute(ax::mojom::IntAttribute::kRestriction) ==
static_cast<int>(ax::mojom::Restriction::kDisabled)) {
return false;
}
// False if no ARIA role -- not a perfect rule, but a reasonable heuristic.
if (!HasStringAttribute(ax::mojom::StringAttribute::kRole))
return false;
// False if no id attribute -- nothing to point to.
// This requirement may need to be removed if ARIA element reflection is
// implemented. HTML attribute serialization must currently be turned on in
// order to pass this requirement.
if (!HasHtmlAttribute("id"))
return false;
// Finally, check for the required ancestor.
for (AXNode* ancestor_node = GetUnignoredParent(); ancestor_node;
ancestor_node = ancestor_node->GetUnignoredParent()) {
// Check for an ancestor with aria-activedescendant.
if (ancestor_node->HasIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId)) {
return true;
}
// Check for an ancestor listbox/tree/grid/treegrid/dialog that is
// controlled by a textfield combobox that also has an
// aria-activedescendant. Note: blink will map aria-owns to aria-controls in
// the textfield combobox case as it was the older technique, but treating
// as an actual aria-owns makes no sense as a textfield cannot have
// children.
if (ui::IsComboBoxContainer(ancestor_node->GetRole())) {
std::set<AXNodeID> nodes_that_control_this_list =
tree()->GetReverseRelations(ax::mojom::IntListAttribute::kControlsIds,
ancestor_node->id());
for (AXNodeID id : nodes_that_control_this_list) {
if (AXNode* node = tree()->GetFromId(id)) {
if (ui::IsTextField(node->GetRole())) {
return node->HasIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId);
}
}
}
}
// TODO(aleventhal) Re-add this once Google Slides no longer needs
// special hack where the aria-activedescendant is on a containing
// contenteditable, which is currently done in the slides thumb strip for
// copy/paste reasons. See matching code in AXPlatformNode win which clears
// IA2_STATE_EDITABLE for this case, but requires the descendant tree items
// to have the FOCUSABLE state. See also the related dump tree test
// aria-focusable-subwidget-not-editable.html.
// (IsContainerWithSelectableChildren(ancestor_node->GetRole())) {
// // No need to check more ancestors.
// break;
// }
}
return false;
}
bool AXNode::IsInListMarker() const {
if (GetRole() == ax::mojom::Role::kListMarker)
return true;
// The children of a list marker node can only be text nodes.
if (!IsText())
return false;
// There is no need to iterate over all the ancestors of the current node
// since a list marker has descendants that are only 2 levels deep, i.e.:
// AXLayoutObject role=kListMarker
// ++StaticText
// ++++InlineTextBox
AXNode* parent_node = GetUnignoredParent();
if (!parent_node)
return false;
if (parent_node->GetRole() == ax::mojom::Role::kListMarker)
return true;
AXNode* grandparent_node = parent_node->GetUnignoredParent();
return grandparent_node &&
grandparent_node->GetRole() == ax::mojom::Role::kListMarker;
}
bool AXNode::IsCollapsedMenuListSelect() const {
return HasState(ax::mojom::State::kCollapsed) &&
GetRole() == ax::mojom::Role::kComboBoxSelect;
}
bool AXNode::IsRootWebAreaForPresentationalIframe() const {
if (!ui::IsPlatformDocument(GetRole()))
return false;
const AXNode* parent = GetUnignoredParentCrossingTreeBoundary();
if (!parent)
return false;
return parent->GetRole() == ax::mojom::Role::kIframePresentational;
}
AXNode* AXNode::GetCollapsedMenuListSelectAncestor() const {
AXNode* node = GetOrderedSet();
if (!node)
return nullptr;
// The ordered set returned is either the popup element child of the select
// combobox or the select combobox itself. We need |node| to point to the
// select combobox.
if (node->GetRole() != ax::mojom::Role::kComboBoxSelect) {
node = node->GetParent();
if (!node)
return nullptr;
}
return node->IsCollapsedMenuListSelect() ? node : nullptr;
}
bool AXNode::IsEmbeddedGroup() const {
if (GetRole() != ax::mojom::Role::kGroup || !GetParent())
return false;
return ui::IsSetLike(GetParent()->GetRole());
}
AXNode* AXNode::GetLowestPlatformAncestor() const {
AXNode* current_node = const_cast<AXNode*>(this);
AXNode* lowest_unignored_node = current_node;
for (; lowest_unignored_node && lowest_unignored_node->IsIgnored();
lowest_unignored_node = lowest_unignored_node->GetParent()) {
}
// `highest_leaf_node` could be nullptr.
AXNode* highest_leaf_node = lowest_unignored_node;
// For the purposes of this method, a leaf node does not include leaves in the
// internal accessibility tree, only in the platform exposed tree.
for (AXNode* ancestor_node = lowest_unignored_node; ancestor_node;
ancestor_node = ancestor_node->GetUnignoredParent()) {
if (ancestor_node->IsLeaf())
highest_leaf_node = ancestor_node;
}
if (highest_leaf_node)
return highest_leaf_node;
if (lowest_unignored_node)
return lowest_unignored_node;
return current_node;
}
AXNode* AXNode::GetTextFieldAncestor() const {
// The descendants of a text field usually have State::kEditable, however in
// the case of Role::kSearchBox or Role::kSpinButton being the text field
// ancestor, its immediate descendant can have Role::kGenericContainer without
// State::kEditable. Same with inline text boxes and placeholder text.
// TODO(nektar): Fix all such inconsistencies in Blink.
//
// Also, ARIA text and search boxes may not have the contenteditable attribute
// set, but they should still be treated the same as all other text fields.
// (See `AXNodeData::IsAtomicTextField()` for more details.)
for (AXNode* ancestor = const_cast<AXNode*>(this); ancestor;
ancestor = ancestor->GetUnignoredParent()) {
if (ancestor->data().IsTextField())
return ancestor;
}
return nullptr;
}
AXNode* AXNode::GetTextFieldInnerEditorElement() const {
if (!data().IsAtomicTextField() || !GetUnignoredChildCount())
return nullptr;
// Text fields wrap their static text and inline text boxes in generic
// containers, and some, like <input type="search">, wrap the wrapper as well.
// There are several incarnations of this structure.
// 1. An empty atomic text field:
// -- Generic container <-- there can be any number of these in a chain.
// However, some empty text fields have the below structure, with empty
// text boxes.
// 2. A single line, an atomic text field with some text in it:
// -- Generic container <-- there can be any number of these in a chain.
// ---- Static text
// ------ Inline text box children (zero or more)
// ---- Line Break (optional, a placeholder break element if the text data
// ends with '\n' or '\r')
// 3. A multiline textarea with some text in it:
// Similar to #2, but can repeat the static text, line break children
// multiple times.
AXNode* text_container = GetDeepestFirstUnignoredDescendant();
DCHECK(text_container) << "Unable to retrieve deepest unignored child on\n"
<< *this;
// Non-empty text fields expose a set of static text objects with one or more
// inline text boxes each. On some platforms, such as Android, we don't enable
// inline text boxes, and only the static text objects are exposed.
if (text_container->GetRole() == ax::mojom::Role::kInlineTextBox)
text_container = text_container->GetUnignoredParent();
// Get the parent of the static text or the line break, if any; a line break
// is possible when the field contains a line break as its first character.
if (text_container->GetRole() == ax::mojom::Role::kStaticText ||
text_container->GetRole() == ax::mojom::Role::kLineBreak) {
text_container = text_container->GetUnignoredParent();
}
DCHECK(text_container) << "Unexpected unignored parent while computing text "
"field inner editor element on\n"
<< *this;
if (text_container->GetRole() == ax::mojom::Role::kGenericContainer)
return text_container;
return nullptr;
}
AXNode* AXNode::GetSelectionContainer() const {
// Avoid walking ancestors if the role cannot support the selectable state.
if (!IsSelectSupported(GetRole()))
return nullptr;
if (IsInvisibleOrIgnored() ||
GetIntAttribute(ax::mojom::IntAttribute::kRestriction) ==
static_cast<int>(ax::mojom::Restriction::kDisabled)) {
return nullptr;
}
for (AXNode* ancestor = const_cast<AXNode*>(this); ancestor;
ancestor = ancestor->GetUnignoredParent()) {
if (ui::IsContainerWithSelectableChildren(ancestor->GetRole()))
return ancestor;
}
return nullptr;
}
AXNode* AXNode::GetTableAncestor() const {
for (AXNode* ancestor = const_cast<AXNode*>(this); ancestor;
ancestor = ancestor->GetUnignoredParent()) {
if (ancestor->IsTable())
return ancestor;
}
return nullptr;
}
bool AXNode::IsDescendantOfAtomicTextField() const {
AXNode* text_field_node = GetTextFieldAncestor();
return text_field_node && text_field_node->data().IsAtomicTextField();
}
} // namespace ui