blob: 4faaae32a203bfa57f3e61c391dc6917c4a0bf59 [file] [log] [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GTK_WINDOW_FRAME_PROVIDER_GTK_H_
#define UI_GTK_WINDOW_FRAME_PROVIDER_GTK_H_
#include <optional>
#include "base/containers/flat_map.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/base/glib/scoped_gsignal.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/linux/window_frame_provider.h"
typedef struct _GtkParamSpec GtkParamSpec;
typedef struct _GtkSettings GtkSettings;
namespace gtk {
class WindowFrameProviderGtk : public ui::WindowFrameProvider {
public:
WindowFrameProviderGtk(bool solid_frame, bool tiled);
WindowFrameProviderGtk(const WindowFrameProviderGtk&) = delete;
WindowFrameProviderGtk& operator=(const WindowFrameProviderGtk&) = delete;
~WindowFrameProviderGtk() override;
// ui::WindowFrameProvider:
int GetTopCornerRadiusDip() override;
bool IsTopFrameTranslucent() override;
gfx::Insets GetFrameThicknessDip() override;
void PaintWindowFrame(gfx::Canvas* canvas,
const gfx::Rect& rect,
int top_area_height,
bool focused,
const gfx::Insets& input_insets) override;
private:
// Data and metrics that depend on the scale.
struct Asset {
Asset();
Asset(const Asset&);
Asset& operator=(const Asset&);
~Asset();
int frame_size_px = 0;
// These are texture maps that we will sample from to draw the frame. The
// corners are drawn directly and the edges are tiled.
SkBitmap focused_bitmap;
SkBitmap unfocused_bitmap;
};
// Paint the window frame and update any metrics (like the frame thickness)
// based on it. Bitmaps and metrics are cached in |assets_|, so this is a
// no-op if there is a cache entry created earlier.
Asset& GetOrCreateAsset(float scale);
int BitmapSizePx(const Asset& asset) const;
void OnThemeChanged(GtkSettings* settings, GtkParamSpec* param);
// Input parameters used for drawing.
const bool solid_frame_;
const bool tiled_;
// Scale-independent metric calculated based on the bitmaps.
std::optional<gfx::Insets> frame_thickness_dip_;
std::optional<int> top_corner_radius_dip_;
std::optional<bool> top_frame_is_translucent_;
// Cached bitmaps and metrics.
base::flat_map<float, Asset> assets_;
// These signals invalidate the cache on change.
ScopedGSignal theme_name_signal_;
ScopedGSignal prefer_dark_signal_;
};
} // namespace gtk
#endif // UI_GTK_WINDOW_FRAME_PROVIDER_GTK_H_