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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOS_CHROME_BROWSER_UI_MAIN_OBSERVING_SCENE_STATE_AGENT_H_
#define IOS_CHROME_BROWSER_UI_MAIN_OBSERVING_SCENE_STATE_AGENT_H_
#import "ios/chrome/browser/ui/main/scene_state.h"
#import "ios/chrome/browser/ui/main/scene_state_observer.h"
// A scene agent that acts as a scene state observer.
// Since most agents are also scene state observers, this is a convenience base
// class that provides universally useful functionality for scene agents.
@interface ObservingSceneAgent : NSObject <SceneAgent, SceneStateObserver>
// Scene state this agent serves and observes.
// See also allowsMultipleAgentsOfSameTypePerScene.
@property(nonatomic, weak) SceneState* sceneState;
// Returns the agent of this class iff one is already added to |sceneState|.
+ (instancetype)agentFromScene:(SceneState*)sceneState;
// You can override this in your subclass. The default is NO.
// When calling -sceneState, if this is NO, the setter will DCHECK if
// another agent of its class is already added to the scene.
+ (BOOL)allowsMultipleAgentsOfSameTypePerScene;
@end
#endif // IOS_CHROME_BROWSER_UI_MAIN_OBSERVING_SCENE_STATE_AGENT_H_