| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef V8InspectorImpl_h |
| #define V8InspectorImpl_h |
| |
| #include "platform/inspector_protocol/Collections.h" |
| #include "platform/inspector_protocol/Maybe.h" |
| #include "platform/inspector_protocol/Platform.h" |
| #include "platform/v8_inspector/JavaScriptCallFrame.h" |
| #include "platform/v8_inspector/V8DebuggerScript.h" |
| #include "platform/v8_inspector/protocol/Debugger.h" |
| #include "platform/v8_inspector/public/V8Inspector.h" |
| |
| #include <v8-debug.h> |
| #include <v8.h> |
| #include <vector> |
| |
| namespace blink { |
| |
| using protocol::Maybe; |
| |
| struct ScriptBreakpoint; |
| class InspectedContext; |
| class V8ConsoleMessageStorage; |
| class V8DebuggerAgentImpl; |
| class V8InspectorSessionImpl; |
| class V8RuntimeAgentImpl; |
| class V8StackTraceImpl; |
| |
| class V8InspectorImpl : public V8Inspector { |
| PROTOCOL_DISALLOW_COPY(V8InspectorImpl); |
| public: |
| V8InspectorImpl(v8::Isolate*, V8InspectorClient*); |
| ~V8InspectorImpl() override; |
| |
| static int contextId(v8::Local<v8::Context>); |
| static int getGroupId(v8::Local<v8::Context>); |
| |
| bool enabled() const; |
| |
| String16 setBreakpoint(const String16& sourceID, const ScriptBreakpoint&, int* actualLineNumber, int* actualColumnNumber, bool interstatementLocation); |
| void removeBreakpoint(const String16& breakpointId); |
| void setBreakpointsActivated(bool); |
| bool breakpointsActivated() const { return m_breakpointsActivated; } |
| |
| enum PauseOnExceptionsState { |
| DontPauseOnExceptions, |
| PauseOnAllExceptions, |
| PauseOnUncaughtExceptions |
| }; |
| PauseOnExceptionsState getPauseOnExceptionsState(); |
| void setPauseOnExceptionsState(PauseOnExceptionsState); |
| void setPauseOnNextStatement(bool); |
| bool canBreakProgram(); |
| void breakProgram(); |
| void continueProgram(); |
| void stepIntoStatement(); |
| void stepOverStatement(); |
| void stepOutOfFunction(); |
| void clearStepping(); |
| |
| bool setScriptSource(const String16& sourceID, v8::Local<v8::String> newSource, bool preview, ErrorString*, Maybe<protocol::Runtime::ExceptionDetails>*, JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); |
| JavaScriptCallFrames currentCallFrames(int limit = 0); |
| |
| // Each script inherits debug data from v8::Context where it has been compiled. |
| // Only scripts whose debug data matches |contextGroupId| will be reported. |
| // Passing 0 will result in reporting all scripts. |
| void getCompiledScripts(int contextGroupId, std::vector<std::unique_ptr<V8DebuggerScript>>&); |
| void debuggerAgentEnabled(); |
| void debuggerAgentDisabled(); |
| |
| bool isPaused(); |
| v8::Local<v8::Context> pausedContext() { return m_pausedContext; } |
| int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; } |
| V8StackTraceImpl* currentAsyncCallChain(); |
| void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int); |
| |
| v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>); |
| v8::MaybeLocal<v8::Array> internalProperties(v8::Local<v8::Context>, v8::Local<v8::Value>); |
| |
| v8::Isolate* isolate() const { return m_isolate; } |
| V8InspectorClient* client() { return m_client; } |
| |
| v8::MaybeLocal<v8::Value> runCompiledScript(v8::Local<v8::Context>, v8::Local<v8::Script>); |
| v8::MaybeLocal<v8::Value> callFunction(v8::Local<v8::Function>, v8::Local<v8::Context>, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> info[]); |
| v8::MaybeLocal<v8::Value> compileAndRunInternalScript(v8::Local<v8::Context>, v8::Local<v8::String>); |
| v8::Local<v8::Script> compileScript(v8::Local<v8::Context>, v8::Local<v8::String>, const String16& fileName, bool markAsInternal); |
| v8::Local<v8::Context> regexContext(); |
| |
| void enableStackCapturingIfNeeded(); |
| void disableStackCapturingIfNeeded(); |
| V8ConsoleMessageStorage* ensureConsoleMessageStorage(int contextGroupId); |
| std::unique_ptr<V8StackTraceImpl> createStackTraceImpl(v8::Local<v8::StackTrace>); |
| std::unique_ptr<V8StackTraceImpl> captureStackTraceImpl(bool fullStack); |
| |
| // V8Debugger implementation |
| std::unique_ptr<V8InspectorSession> connect(int contextGroupId, protocol::FrontendChannel*, V8InspectorSessionClient*, const String16* state) override; |
| void contextCreated(const V8ContextInfo&) override; |
| void contextDestroyed(v8::Local<v8::Context>) override; |
| void resetContextGroup(int contextGroupId) override; |
| void willExecuteScript(v8::Local<v8::Context>, int scriptId) override; |
| void didExecuteScript(v8::Local<v8::Context>) override; |
| void idleStarted() override; |
| void idleFinished() override; |
| unsigned exceptionThrown(v8::Local<v8::Context>, const String16& message, v8::Local<v8::Value> exception, const String16& detailedMessage, const String16& url, unsigned lineNumber, unsigned columnNumber, std::unique_ptr<V8StackTrace>, int scriptId) override; |
| void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId, const String16& message) override; |
| std::unique_ptr<V8StackTrace> createStackTrace(v8::Local<v8::StackTrace>) override; |
| std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) override; |
| void asyncTaskScheduled(const String16& taskName, void* task, bool recurring) override; |
| void asyncTaskCanceled(void* task) override; |
| void asyncTaskStarted(void* task) override; |
| void asyncTaskFinished(void* task) override; |
| void allAsyncTasksCanceled() override; |
| |
| using ContextByIdMap = protocol::HashMap<int, std::unique_ptr<InspectedContext>>; |
| void discardInspectedContext(int contextGroupId, int contextId); |
| const ContextByIdMap* contextGroup(int contextGroupId); |
| void disconnect(V8InspectorSessionImpl*); |
| V8InspectorSessionImpl* sessionForContextGroup(int contextGroupId); |
| InspectedContext* getContext(int groupId, int contextId) const; |
| |
| private: |
| void enable(); |
| void disable(); |
| V8DebuggerAgentImpl* findEnabledDebuggerAgent(int contextGroupId); |
| V8DebuggerAgentImpl* findEnabledDebuggerAgent(v8::Local<v8::Context>); |
| |
| void compileDebuggerScript(); |
| v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int argc, v8::Local<v8::Value> argv[]); |
| v8::Local<v8::Context> debuggerContext() const; |
| void clearBreakpoints(); |
| |
| static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
| void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hitBreakpoints, bool isPromiseRejection = false); |
| static void v8DebugEventCallback(const v8::Debug::EventDetails&); |
| v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const char* functionName); |
| void handleV8DebugEvent(const v8::Debug::EventDetails&); |
| |
| v8::Local<v8::String> v8InternalizedString(const char*) const; |
| |
| void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> executionState, v8::Local<v8::Object> eventData); |
| |
| using ContextsByGroupMap = protocol::HashMap<int, std::unique_ptr<ContextByIdMap>>; |
| |
| v8::Local<v8::Value> collectionEntries(v8::Local<v8::Context>, v8::Local<v8::Object>); |
| v8::Local<v8::Value> generatorObjectLocation(v8::Local<v8::Object>); |
| v8::Local<v8::Value> functionLocation(v8::Local<v8::Context>, v8::Local<v8::Function>); |
| |
| v8::Isolate* m_isolate; |
| V8InspectorClient* m_client; |
| ContextsByGroupMap m_contexts; |
| using SessionMap = protocol::HashMap<int, V8InspectorSessionImpl*>; |
| SessionMap m_sessions; |
| using ConsoleStorageMap = protocol::HashMap<int, std::unique_ptr<V8ConsoleMessageStorage>>; |
| ConsoleStorageMap m_consoleStorageMap; |
| int m_capturingStackTracesCount; |
| unsigned m_lastExceptionId; |
| int m_enabledAgentsCount; |
| bool m_breakpointsActivated; |
| v8::Global<v8::Object> m_debuggerScript; |
| v8::Global<v8::Context> m_debuggerContext; |
| v8::Local<v8::Object> m_executionState; |
| v8::Local<v8::Context> m_pausedContext; |
| bool m_runningNestedMessageLoop; |
| v8::Global<v8::Context> m_regexContext; |
| |
| using AsyncTaskToStackTrace = protocol::HashMap<void*, std::unique_ptr<V8StackTraceImpl>>; |
| AsyncTaskToStackTrace m_asyncTaskStacks; |
| protocol::HashSet<void*> m_recurringTasks; |
| int m_maxAsyncCallStackDepth; |
| std::vector<void*> m_currentTasks; |
| std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; |
| protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; |
| }; |
| |
| } // namespace blink |
| |
| |
| #endif // V8InspectorImpl_h |