blob: 4c26858a1150a290f496e4e399c9ccc5086bc34d [file] [log] [blame]
// Copyright 2021 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Package arcappcompat will have tast tests for android apps on Chromebooks.
package arcappcompat
import (
"context"
"time"
"chromiumos/tast/common/android/ui"
"chromiumos/tast/local/arc"
"chromiumos/tast/local/bundles/cros/arcappcompat/pre"
"chromiumos/tast/local/bundles/cros/arcappcompat/testutil"
"chromiumos/tast/local/chrome"
"chromiumos/tast/testing"
"chromiumos/tast/testing/hwdep"
)
// clamshellLaunchForMathKids launches MathKids in clamshell mode.
var clamshellLaunchForMathKids = []testutil.TestCase{
{Name: "Launch app in Clamshell", Fn: launchAppForMathKids},
}
// touchviewLaunchForMathKids launches MathKids in tablet mode.
var touchviewLaunchForMathKids = []testutil.TestCase{
{Name: "Launch app in Touchview", Fn: launchAppForMathKids},
}
func init() {
testing.AddTest(&testing.Test{
Func: MathKids,
LacrosStatus: testing.LacrosVariantUnneeded,
Desc: "Functional test for MathKids that installs the app also verifies that the main page is open, checks MathKids correctly changes the window state in both clamshell and touchview mode",
Contacts: []string{"mthiyagarajan@chromium.org", "cros-appcompat-test-team@google.com"},
Attr: []string{"group:appcompat"},
SoftwareDeps: []string{"chrome"},
Params: []testing.Param{{
Name: "clamshell_mode",
Val: testutil.TestParams{
LaunchTests: clamshellLaunchForMathKids,
CommonTests: testutil.ClamshellCommonTests,
},
ExtraSoftwareDeps: []string{"android_p"},
// TODO(b/189704585): Remove hwdep.SkipOnModel once the solution is found.
// Skip on tablet only models.
ExtraHardwareDeps: hwdep.D(hwdep.SkipOnModel(testutil.TabletOnlyModels...)),
Pre: pre.AppCompatBootedUsingTestAccountPool,
}, {
Name: "tablet_mode",
Val: testutil.TestParams{
LaunchTests: touchviewLaunchForMathKids,
CommonTests: testutil.TouchviewCommonTests,
},
ExtraSoftwareDeps: []string{"android_p"},
// TODO(b/189704585): Remove hwdep.SkipOnModel once the solution is found.
// Skip on clamshell only models.
ExtraHardwareDeps: hwdep.D(hwdep.TouchScreen(), hwdep.SkipOnModel(testutil.ClamshellOnlyModels...)),
Pre: pre.AppCompatBootedInTabletModeUsingTestAccountPool,
}, {
Name: "vm_clamshell_mode",
Val: testutil.TestParams{
LaunchTests: clamshellLaunchForMathKids,
CommonTests: testutil.ClamshellCommonTests,
},
ExtraSoftwareDeps: []string{"android_vm"},
// TODO(b/189704585): Remove hwdep.SkipOnModel once the solution is found.
// Skip on tablet only models.
ExtraHardwareDeps: hwdep.D(hwdep.SkipOnModel(testutil.TabletOnlyModels...)),
Pre: pre.AppCompatBootedUsingTestAccountPool,
}, {
Name: "vm_tablet_mode",
Val: testutil.TestParams{
LaunchTests: touchviewLaunchForMathKids,
CommonTests: testutil.TouchviewCommonTests,
},
ExtraSoftwareDeps: []string{"android_vm"},
// TODO(b/189704585): Remove hwdep.SkipOnModel once the solution is found.
// Skip on clamshell only models.
ExtraHardwareDeps: hwdep.D(hwdep.TouchScreen(), hwdep.SkipOnModel(testutil.ClamshellOnlyModels...)),
Pre: pre.AppCompatBootedInTabletModeUsingTestAccountPool,
}},
Timeout: 10 * time.Minute,
Vars: []string{"arcappcompat.gaiaPoolDefault"},
})
}
// MathKids test uses library for opting into the playstore and installing app.
// Checks MathKids correctly changes the window states in both clamshell and touchview mode.
func MathKids(ctx context.Context, s *testing.State) {
const (
appPkgName = "com.rvappstudios.math.kids.counting"
appActivity = "com.unity3d.player.UnityPlayerActivity"
)
testSet := s.Param().(testutil.TestParams)
testutil.RunTestCases(ctx, s, appPkgName, appActivity, testSet)
}
// launchAppForMathKids verifies MathKids reached main activity page of the app.
func launchAppForMathKids(ctx context.Context, s *testing.State, tconn *chrome.TestConn, a *arc.ARC, d *ui.Device, appPkgName, appActivity string) {
const (
checkForPressAnyKeyPageClassName = "android.view.View"
checkForPressKeyToContineText = "Press any key to continue..."
continueClassName = "android.widget.FrameLayout"
demoDes = "Game view"
languageText = "Language"
shortTimeInterval = 300 * time.Millisecond
)
// Wait for app to load the page.
d.WaitForIdle(ctx, testutil.ShortUITimeout)
// Check for press any key and press enter key to continue navigating the app.
checkForPressAnyKeyPage := d.Object(ui.ClassName(checkForPressAnyKeyPageClassName), ui.PackageName(appPkgName))
if err := checkForPressAnyKeyPage.WaitForExists(ctx, testutil.LongUITimeout); err != nil {
s.Log("checkForPressAnyKeyPage doesn't exists: ", err)
} else if err := d.PressKeyCode(ctx, ui.KEYCODE_ENTER, 0); err != nil {
s.Fatal("Failed to press ENTER key: ", err)
}
// Press KEYCODE_DPAD_RIGHT and ENTER to close the demo video.
checkForDemoPage := d.Object(ui.Description(demoDes))
if err := checkForDemoPage.WaitForExists(ctx, testutil.ShortUITimeout); err != nil {
s.Log("checkForDemoPage doesn't exists: ", err)
} else if err := d.PressKeyCode(ctx, ui.KEYCODE_DPAD_RIGHT, 0); err != nil {
s.Fatal("Failed to press KEYCODE_DPAD_RIGHT : ", err)
} else if err := d.PressKeyCode(ctx, ui.KEYCODE_ENTER, 0); err != nil {
s.Fatal("Failed to press ENTER key: ", err)
}
// Press enter key to click on continue button.
clickOnContinueButton := d.Object(ui.ClassName(continueClassName), ui.PackageName(appPkgName))
if err := clickOnContinueButton.WaitForExists(ctx, testutil.ShortUITimeout); err != nil {
s.Log("clickOnContinueButton doesn't exists: ", err)
} else if err := d.PressKeyCode(ctx, ui.KEYCODE_ENTER, 0); err != nil {
d.WaitForIdle(ctx, shortTimeInterval)
s.Fatal("Failed to press enter to click on continue button: ", err)
} else if err := d.PressKeyCode(ctx, ui.KEYCODE_ENTER, 0); err != nil {
d.WaitForIdle(ctx, shortTimeInterval)
s.Fatal("Failed to press enter to click on continue button: ", err)
} else if err := d.PressKeyCode(ctx, ui.KEYCODE_ENTER, 0); err != nil {
d.WaitForIdle(ctx, shortTimeInterval)
s.Fatal("Failed to press enter to click on continue button: ", err)
}
testutil.HandleDialogBoxes(ctx, s, d, appPkgName)
// Check for launch verifier.
launchVerifier := d.Object(ui.PackageName(appPkgName))
if err := launchVerifier.WaitForExists(ctx, testutil.LongUITimeout); err != nil {
testutil.DetectAndHandleCloseCrashOrAppNotResponding(ctx, s, d)
s.Fatal("launchVerifier doesn't exists: ", err)
}
}